[K3d-development] Building from source troubles (0.7.10.0)
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From: Romain B. <rom...@ya...> - 2009-01-28 21:28:52
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Hi all, and happy new year! Just passing by, trying to build K-3D... Last time was a few years ago and everything's changed. I've found some inconsistencies between my experience and the wiki's explanations: * uuid is required but not listed in the external dependencies; * ImageMagick module is ON by default while it's an optional one; * other cryptic errors prevent CMake to allow Makefile generation. I'm using the latest Ubuntu distro, the messages are attached below. FWIW, my goal is to export shaders from the Shrimp application (yes, it has resurrected thanks to a passionate shader developer, who I helped by rewriting the GUI part in FLTK). We've agreed that the last feature to add before next release is a menu option to export K-3D .slmeta files: Shrimp natively contains useful information to fill those containers. You'll find nice examples of the new Shrimp capabilities there, but the documentation is scarce: http://shrimp.sourceforge.net/wiki/index.php/Main_Page Cheers, Romain Fixed errors: CMake Error at CMakeLists.txt:248 (MESSAGE): Couldn't find the uuid library CMake Error at CMakeLists.txt:255 (MESSAGE): Couldn't find the ImageMagick library, which is required by K3D_BUILD_IMAGEMAGICK_IO_MODULE. Call Stack (most recent call first): CMakeLists.txt:302 (K3D_CHECK_OPTIONAL_DEPENDENCY) Pending: CMake Error: The following variables are used in this project, but they are set to NOTFOUND. Please set them or make sure they are set and tested correctly in the CMake files: K3D_BONOBO_ACTIVATION_INCLUDE_DIR (ADVANCED) used as include directory in directory /home/romain/Bureau/3D/K3D/k3d-source-0.7.10.0/modules/gnome K3D_BONOBO_INCLUDE_DIR (ADVANCED) used as include directory in directory /home/romain/Bureau/3D/K3D/k3d-source-0.7.10.0/modules/gnome K3D_BOOST_INCLUDE_DIR (ADVANCED) ... |