Re: [K3d-development] K-3D features for drafting
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From: Bart J. <bar...@li...> - 2008-10-17 20:21:59
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On Fri, Oct 17, 2008 at 2:24 PM, Yaku <jto...@gm...> wrote: > I know this is a lengthy proposition, but please please read it through > and say what you think! Hi Yaku, Thanks for the suggestions. These are definitely good ideas, and the discussion about having interactive drawing tools has come up before. > - PAINT BUCKET TOOL > This would allow one to apply a material to a single face in one click. > Maybe with a material editor with simple color picker and/or texture > browser. This one would be pretty easy to do, in fact. The tool properties could simply contain a Material property, which would show up in the tool property panel as a popup list with all available materials. > - LINE DRAWING TOOL > - RECTANGLE TOOL Yep, drawing tools are definitely needed. This is currently not so simple to do, but once the tools are made modular, it should be easier. > - INTERACTIVE EXTRUDE TOOL > The current K-3D extrude functionality kicks ass already compared to > Sketchup. But an interactive, mouse-driven method to just drag things > out would be nice. Yes, this is a general problem with most plugins. We need a way to control plugins using manipulators in the viewport. > - OTHER MINOR ADJUSTMENTS / CLARIFICATIONS > Other things that are confusing could be either adjusted or separated to > a tool that is simpler / more intuitive to use (more "hand-holding" > fore the user). Like selecting a face and deleting it was something I > was not able to do easily without side effects, like the whole object > disappearing. Yes, I agree this is not intuitive now. Hitting the delete key deletes all selected objects. If you want to delete components, you should use Mesh modifier->Delete from the context menu. Cheers, -- Bart |