Re: [K3d-development] Animation interpolation
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From: <hoa...@ya...> - 2007-09-30 00:34:10
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Bart Janssens wrote: > Hi all, > > I want to look into creating some more complex interpolation methods for the > keyframed animation. It seems to me that the only way to make these methods > usable is to include some sort of curve editor, like we had in 0.4. Any > thoughts on this? Should I create a curve editor from scratch, or is there an > existing editor we could reuse? I don't if you want to make the editor on a different panel. But i would suggest to make it in the same 3d view. I first think of spline curves. Maybe doing manipulators other than tangents on other interpolations. Cheers! Joaquín |