Re: [gts-devel] New release available for download
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From: Stephane P. <po...@lm...> - 2000-07-25 11:16:25
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Romain Behar wrote: > Sure it is! But my glut viewer is almost ready, only > missing the triangle orientation macro. Well, that's really nice of you to write a dedicated program to view GTS files but I am not sure I agree with > For testing purposes it's really easier to have a simple "viewgts" > proggy than to go through a converter then geomview. There is a unix principle I like : "Do one thing but do it well". And its corollary: "look for the tools which already exist and combine them to do what you want". > Moreover I need to know GTS file format to use the > library. If the goal is pedagogical then I agree with you :) > A few OpenGL programs were submitted through the > mailing-list some time ago (dont remember author's > name sorry), and I expected to see them in the next > release. > Where have they been ? Yes, Holger was king enough to send his demo programs. I don't really plan to include them in the GTS examples though (unless there is a real popular demand for it) because they really belong to examples of how to program with OpenGL (the part relevant to GTS is really just how to convert a GtsSurface to the array representation needed by OpenGL, but that's really straightforward). Moreover I really want to underline that GTS is not a rendering engine or something similar. It is really display independent and its primary purpose is to provide (complex) tools to deal with triangulated surfaces. Some of these tools can be useful in a rendering framework (surface decimation, etc...) ; in that case it should be relatively easy to interface GTS with the rendering engines used (OpenGL or whatever). Stephane |