From: Antar3s <ant...@gm...> - 2009-11-05 10:17:19
|
Hi all, I'm trying to develop a opengl application that uses Gstreamer to show a video in his context. But it's not all. I read some other thread on this topic, but the difference in my work is that I need to handle xevents. My application uses user's input to switch the opengl context. for an easy example: i have an opengl cube that i can rotate with mouse and i have to render the result of a gstreamer pipeline. Now i'm thinking about 2 ways: 1) is to use glupload "external-opengl-context" to link both context 2) to use a fake sink and its handoff call to pass the buffers to the texture handler of my opengl app one other way could be to write/rewrite a gst-gl-plugin, but i'm a newbie in gstreamer and opengl (i'm working on them from 2 months), so i prefer an easier way if is it possible. So i need some tips to find the best way to reach my goal:-) i'm working on ubuntu 8.10 with mesa7.2 and Xwindow and i'm programming in C/C++ Thanks in advance to all! -- View this message in context: http://old.nabble.com/Gstreamer-opengl-and-Xevent-tp26209417p26209417.html Sent from the GStreamer-devel mailing list archive at Nabble.com. |