From: Tom R. <ro...@gm...> - 2008-11-27 04:08:38
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Great! Good improvement. There's a lot of odd things on Linux with respect to task switching and the X11 protocol, so small things can sometimes make a big difference in unexpected ways. Good job. -tom On Wed, Nov 26, 2008 at 7:13 PM, Andrew Trevorrow <an...@tr...> wrote: >> One thing worth trying is to experiment with the rendering chunk size >> (one of the first constants at the top of the *draw.cpp files); >> I think the new ghashbase one may be too big. > > I did some timing tests and ended up reducing the ghashdraw.cpp > buffer size to 64x64 (it was 128x128). Rendering is a tiny bit faster > on Mac and Windows (only by about 1%) but significantly faster on Linux: > about 5 to 40% faster, the latter at scale 1:16. I'm not sure how to > explain such a big improvement -- perhaps wxGTK is not very efficient > at clipping. Anyway, that was worth doing. > > Andrew > > ------------------------------------------------------------------------- > This SF.Net email is sponsored by the Moblin Your Move Developer's challenge > Build the coolest Linux based applications with Moblin SDK & win great prizes > Grand prize is a trip for two to an Open Source event anywhere in the world > http://moblin-contest.org/redirect.php?banner_id=100&url=/ > _______________________________________________ > Golly-test mailing list > Gol...@li... > https://lists.sourceforge.net/lists/listinfo/golly-test > -- Check out Golly at http://golly.sf.net/ |