GLOBE_3D: GL Object Based Engine for 3D. GLOBE_3D is a free, open-source, real-time 3D Engine written in Ada, based on OpenGL. Up-to-date GL bindings - portal rendering - binary space partition - object I/O - tools for importing - and more...
More information on... http://globe3d.sf.net
Alire crate: https://alire.ada.dev/crates/globe_3d
Mirror: https://github.com/zertovitch/globe-3d/
Features
- Real-time rendering
- Full eye movements and rotations ("6D")
- Displays combinations of colours, materials, textures
- Multitexturing
- Transparency
- Portal rendering
- Binary space partition (BSP)
- Collision detection
- Input-output of 3D objects
- Screenshots (.bmp) and video captures (.avi)
- Tests and demos included
License
MIT LicenseFollow GLOBE_3D
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