GLOBE_3D: GL Object Based Engine for 3D. GLOBE_3D is a free, open-source, real-time 3D Engine written in Ada, based on OpenGL. Up-to-date GL bindings - portal rendering - binary space partition - object I/O - tools for importing - and more...
On a 16th April 2008, a first release was set on SourceForge, packaged in a Zip file, with full sources, GL bindings, and a pre-compiled demo (Windows, Linux).
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