GLFW / News: Recent posts

GLFW 3.0.2 released

GLFW is a library for portable OpenGL application development. It manages windows, OpenGL contexts, resolution switching and provides keyboard, mouse, joystick and time input. Version 3.0.2 adds support for OpenGL 4 and precise scrolling deltas on OS X and fixes for a number of bugs that together affect all supported platforms.

You can download GLFW from the website:
http://www.glfw.org/

Posted by Camilla Löwy Berglund 2013-08-26

GLFW 3.0.1 released

GLFW is a library for portable OpenGL application development. It manages windows, OpenGL contexts, resolution switching and provides keyboard, mouse, joystick and time input. Version 3.0.1 adds fixes for a number of bugs that together affect all supported platforms.

You can download GLFW from the website:
http://www.glfw.org/

Posted by Camilla Löwy Berglund 2013-06-17

GLFW 3.0 released

GLFW is a library for portable OpenGL application development. It manages windows, OpenGL contexts, resolution switching and provides keyboard, mouse, joystick and time input. Version 3.0 removes deprecated features and adds a new API supporting multiple windows and monitors, sRGB, robustness, OpenGL ES, high-DPI, gamma ramps, callbacks for more events, clipboard text I/O, an error description callback, layout-independent keyboard input, UTF-8 for all strings and more.... read more

Posted by Camilla Löwy Berglund 2013-06-17

GLFW 2.7.9 released

GLFW is a library for portable desktop OpenGL application development. It handles operating system specific tasks such OpenGL window management, resolution switching, keyboard, mouse and joystick input, timer input, creating threads, and more.

This release adds fixes for multiple cursor motion bugs on Windows and fixes support for the LFLAGS environment variable on OS X.

You can download GLFW 2.7.9 here:
http://sourceforge.net/projects/glfw/files/glfw/2.7.9/... read more

Posted by Camilla Löwy Berglund 2013-06-06

GLFW 2.7.8 released

GLFW is a library for portable desktop OpenGL application development. It handles operating system specific tasks such OpenGL window management, resolution switching, keyboard, mouse and joystick input, timer input, creating threads, and more.

GLFW 2.7.8 was released today. It adds fixes for a few minor bugs on each platform, most notably the flashing window on Win32 and a workaround for a bug in Mesa 9.x.... read more

Posted by Camilla Löwy Berglund 2013-04-05

GLFW 2.7.7 released

GLFW is a library for portable desktop OpenGL application development. It handles operating system specific tasks such OpenGL window management, resolution switching, keyboard, mouse and joystick input, timer input, creating threads, and more.

GLFW 2.7.7 was released today. It adds fixes for a few minor bugs on each platform, support for more swap interval methods on X11 and Visual C++ 2012 project files.... read more

Posted by Camilla Löwy Berglund 2012-11-09

GLFW 2.7.6 released

GLFW is a library for portable desktop OpenGL application development. It handles operating system specific tasks such OpenGL window management, resolution switching, keyboard, mouse and joystick input, timer input, creating threads, and more.

GLFW 2.7.6 was released today. It adds support for joysticks on Mac OS X, a graphical joystick test, support for 64-bit builds using MinGW-w64 and fixes for a number of (mostly input related) bugs.... read more

Posted by Camilla Löwy Berglund 2012-07-03

GLFW 2.7.5 released

GLFW is a library for portable desktop OpenGL application development. It handles operating system specific tasks such OpenGL window management, resolution switching, keyboard, mouse and joystick input, timer input, creating threads, and more.

GLFW 2.7.5 was released today. It fixes a compilation bug for certain versions of Mac OS X and adds support for monotonic time input on Cocoa.

You can download GLFW 2.7.5 here:
http://sourceforge.net/projects/glfw/files/glfw/2.7.5/... read more

Posted by Camilla Löwy Berglund 2012-04-15

GLFW 2.7.4 released

GLFW is a library for portable desktop OpenGL application development. It handles operating system specific tasks such OpenGL window management, resolution switching, keyboard, mouse and joystick input, timer input, creating threads, and more.

GLFW 2.7.4 was released today. It adds bug fixes for a few minor issues in 2.7.3, most notably the missing -lrt on X11 and removal of the non-interactive menu bar created by glfwInit on Mac OS X.... read more

Posted by Camilla Löwy Berglund 2012-03-22

GLFW 2.7.2 released

GLFW is a library for portable desktop OpenGL application development. It handles operating system specific tasks such OpenGL window management, resolution switching, keyboard, mouse and joystick input, timer input, creating threads, and more.

GLFW 2.7.2 was released today. It adds support for OpenGL 3.2 on OS X Lion, as well as a few bug fixes for minor issues in version 2.7.1.

You can download GLFW 2.7.2 here:
http://sourceforge.net/projects/glfw/files/glfw/2.7.2/... read more

Posted by Camilla Löwy Berglund 2011-08-12

GLFW 2.7.1 released

GLFW is a library for portable desktop OpenGL application development. It handles operating system specific tasks such OpenGL window management, resolution switching, keyboard, mouse and joystick input, timer input, creating threads, and more.

GLFW 2.7.1 was released today. It includes many bug fixes for minor issues in version 2.7, as well as project files for Visual C++ 2010.

You can download GLFW 2.7.1 here:
http://sourceforge.net/projects/glfw/files/glfw/2.7.1/... read more

Posted by Camilla Löwy Berglund 2011-07-26

GLFW 2.7 released

GLFW is a portable framework for OpenGL application development. It handles operating system specific tasks such OpenGL window management, resolution switching, keyboard, mouse and joystick input, timer input, creating threads, and more.

GLFW 2.7, codenamed "Godot", was released today. It includes many bug fixes, build system updates and several new features, most notably explicit support for OpenGL 3.0 and later, and a new 64-bit capable Cocoa port.... read more

Posted by Camilla Löwy Berglund 2010-09-03

GLFW 2.6 beta 1 released

GLFW is a portable framework for OpenGL application development. It handles operating system specific tasks such OpenGL window management, resolution switching, keyboard, mouse and joystick input, timer input, creating threads, and more.

This is the first beta of GLFW version 2.6. Version 2.6 includes a slew of bugfixes, support for fullscreen antialiasing, better imaging API:s, non-resizable windows and more.... read more

Posted by Camilla Löwy Berglund 2007-05-06

GLFW 2.5 released

Yes! It has been over a year now, but I hope this new release will be useful for all the GLFW users out there.

Check out the readme.html file in the GLFW source distribution for more details of what's new.

Posted by Marcus Geelnard 2005-04-15

GLFW 2.4.2 released

This is the first official sourceforge release (the previous 2.4.1 release was never made official, mainly due to CR/LF problems for Unix systems).

The main news are: Mac OS X support, FreeBSD support, QNX support, AmigaOS support and DOS support. GLFW is now truly cross platform!

http://glfw.sourceforge.net/ is now the official GLFW homepage (the old passagen.se site is no longer online).

Posted by Marcus Geelnard 2004-02-16

Web page online

The GLFW web page has successfully been moved to sourceforge (http://glfw.sourceforge.net). The downloads section is still not functional, since the files have not been uploaded yet (I did not want to use the HTML space for the files).

Posted by Marcus Geelnard 2003-01-30

SourceForge project approved

I finally decided to go for SourceForge. Mainly because of the CVS support, but also for (file download) bandwidth and other nice functions of SourceForge (forums, tracker etc).

Most of the old GLFW web page, http://hem.passagen.se/opengl/glfw, will be moved to SourceForge soon.

Posted by Marcus Geelnard 2003-01-28