I've spent an hour or so trying to compile the UFRaw plug-in for the Gimp.app that's available.
I finally aligned all of the stars and libraries, only to discover that:
(reds) mercury:/Applications/Gimp.app/Contents/Resources/bin
$ ./gimp
dyld: Library not loaded: /sw/lib/libglib-2.0.0.dylib
Referenced from: /Applications/Gimp.app/Contents/Resources/lib/gimp/2.0/plug-ins/ufraw-gimp
Reason: Incompatible library version: ufraw-gimp requires version 1201.0.0 or later, but libglib-2.0.0.dylib provides version 801.0.0
Complete bummer!
So, I figured that if I built my own Gimp, then I would be using the latest libglib (the one in /sw seems new enough). I tried to compile my own Gimp.app with the instructions from the website. After diffing and merging in your changes found in ScripExec to the Platypus Script_Exec (ScriptExec doesn't compile in XCode 2.4.1 on an Intel Mac) and going through the other preparatory steps I have run into a wall trying to compile the Gimp.
I'm not using the 2.0 version from Fink (why downgrade?), I downloaded 2.2.13 and am working directly with the source. And I'm stuck.
I saw in the forum archives here that you have newer instructions. Can you share them? I really want to use UFRaw on my Mac!
Many thanks,
Chris Horn
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I've spent an hour or so trying to compile the UFRaw plug-in for the Gimp.app that's available.
I finally aligned all of the stars and libraries, only to discover that:
(reds) mercury:/Applications/Gimp.app/Contents/Resources/bin
$ ./gimp
dyld: Library not loaded: /sw/lib/libglib-2.0.0.dylib
Referenced from: /Applications/Gimp.app/Contents/Resources/lib/gimp/2.0/plug-ins/ufraw-gimp
Reason: Incompatible library version: ufraw-gimp requires version 1201.0.0 or later, but libglib-2.0.0.dylib provides version 801.0.0
Complete bummer!
So, I figured that if I built my own Gimp, then I would be using the latest libglib (the one in /sw seems new enough). I tried to compile my own Gimp.app with the instructions from the website. After diffing and merging in your changes found in ScripExec to the Platypus Script_Exec (ScriptExec doesn't compile in XCode 2.4.1 on an Intel Mac) and going through the other preparatory steps I have run into a wall trying to compile the Gimp.
I'm not using the 2.0 version from Fink (why downgrade?), I downloaded 2.2.13 and am working directly with the source. And I'm stuck.
I saw in the forum archives here that you have newer instructions. Can you share them? I really want to use UFRaw on my Mac!
Many thanks,
Chris Horn