[Gerbv-devel] [ gerbv-Bugs-3154966 ] Rounded Rectangles not Displayed Correctly
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From: SourceForge.net <no...@so...> - 2011-01-12 16:38:14
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Bugs item #3154966, was opened at 2011-01-10 23:30 Message generated for change (Comment added) made by thepurlieu You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=409538&aid=3154966&group_id=33921 Please note that this message will contain a full copy of the comment thread, including the initial issue submission, for this request, not just the latest update. Category: Drawing Engine Group: None >Status: Closed Resolution: Fixed Priority: 5 Private: No Submitted By: gnuarm (gnuarm) Assigned to: Julian Lamb (thepurlieu) Summary: Rounded Rectangles not Displayed Correctly Initial Comment: The attached file has rounded rectangles which are described as macros consisting of overlapping rectangles and circles. These are not displayed properly in normal or high resolution mode, but display correctly in fast modes. In normal and high resolution modes the rounded rectangles are drawn almost twice as large as they should be. gerbv 2.4.0 ---------------------------------------------------------------------- >Comment By: Julian Lamb (thepurlieu) Date: 2011-01-12 11:38 Message: Fix applied to git ---------------------------------------------------------------------- Comment By: Julian Lamb (thepurlieu) Date: 2011-01-11 00:14 Message: Thanks for the bug report. I've tracked the bug down and fixed it, but we're just about to roll up v2.5 really soon and I want to wait until after we get that out the door to fix it. I want to get a little testing on the patch, since it may break some strange layer polarity cases...I'm not 100% confident in the fix. I'll close the bug once I apply the fix to git. Cheers-- ---------------------------------------------------------------------- You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=409538&aid=3154966&group_id=33921 |