We are actually writing our own system. The basic system is a simple AD&D hit points system, however we are using physics calculations to determine weapon damage. Damage is based on the weapon's weight, quality of build, and other properties such as sharpness, etc. More details on these can be found in our sourceforge documentation area. Not all of the aspects of the rules system have been decided yet, so some of it is still up in the air.
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what kind of rules does the game use? it uses d20 system?
If not, where may I find infos about your game system?
We are actually writing our own system. The basic system is a simple AD&D hit points system, however we are using physics calculations to determine weapon damage. Damage is based on the weapon's weight, quality of build, and other properties such as sharpness, etc. More details on these can be found in our sourceforge documentation area. Not all of the aspects of the rules system have been decided yet, so some of it is still up in the air.