From: George L <gli...@ro...> - 2004-11-12 21:25:40
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It wasn't my intention to suggest that development of the other program should guide this one's file structures (he -will- be using XML, so if worst comes to worst schemas can be translated between each other, or he might just use this program altogether for reading the sheets etc in the end - basically, plug it into his front-end as the vehicle interpreter). So I mentioned it because the only thing needed in that case would be a library-type implementation of this, or just what Thorsten suggested, which may well be a better idea. :) Nick Pilon wrote: > On Thu, 11 Nov 2004 20:58:26 -0500, George L <gli...@ro...> wrote: > >>Currently there is a person trying to write a SilCORE board game sim, >>and it would be good if the VCS was done up as a library that could be >>used by another program - the goal of this is server-side checking of >>vehicle stats to avoid cheats for example, as well as possible >>on-the-fly TV evaluation for campaign tracking purposes > > > It'll definitely be possible, but I don't think we want to surrender > control over our XML format or class structure for that end. We need > stuff that works for us, and if he finds it useful, that's great. > |