Re: [Algorithms] Fixed time step loop with varying framerate
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From: Jon W. <jw...@gm...> - 2009-03-18 19:39:59
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Manolache Adrian wrote: > As for the tripple buffering mentioned by Bert it may well help with > isolated frames but it's not like i have a graphics API call(i use > opengl) to enable or disable on common hardware. > Off topic, but there is an extension to that (in WGL). It's been there for 10 years. Sincerely, jw |