Re: [Algorithms] Enemy cover algorithms
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From: Pierre T. <pte...@ag...> - 2007-08-28 14:26:49
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Hi John, > Why not just add 'cover' as a heuristic in your Astar search? There's an > enormous amount of raycasting bandwidth available in your collision code so > it doesn't seem like it would be that big of a problem to add to the search. That's a good idea, actually. Hmmm, I'm currently using PathEngine so the actual pathfinder / A* code is in a black box, but I might drop it soon anyway (replacing it with your AI Wisdom article, actually). I might very well try the cover stuff at the same time. Hmmm. Not the answer I expected but that's an interesting twist.... - Pierre |