Re: [Algorithms] RE: Zen of Networked Physics
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From: Jay P. <Jay...@co...> - 2005-01-10 06:56:02
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As others have pointed out Blizzard's games are not typically limited by network perf. Perhaps one reason for using TCP is to reduce the potential number of tech support calls from end-users. -J ----- Original Message ----- From: "Ben Kloosterman" <Ben...@ay...> To: <gda...@li...> Sent: Sunday, January 09, 2005 3:18 PM Subject: RE: [Algorithms] RE: Zen of Networked Physics Yes that's what im thinking And they use TCP on the net because of the higher UDP drop rates and security issues. Ben > -----Original Message----- > From: gda...@li... [mailto:gdalgorithms- > lis...@li...] On Behalf Of Leath Muller > Sent: Friday, 7 January 2005 5:59 PM > To: gda...@li... > Subject: Re: [Algorithms] RE: Zen of Networked Physics > > > Im interested though that Bliz think UDP Is good on the LAN but drop it > > for internet ( some of the games when you set it up for Lan it uses > > UDP) . Realm is always TCP . > > My experience is that packet loss on a decent LAN is really > quite low, and data can be sent quite quickly. So for something > like the Blizzard games that only need updates 10 times a second, > that probably gives 3+ frames to get the UDP packet from the server. > (Lost packets could be resent). > > That is a guess of course... :) > > Leathal. > > > ------------------------------------------------------- > The SF.Net email is sponsored by: Beat the post-holiday blues > Get a FREE limited edition SourceForge.net t-shirt from ThinkGeek. > It's fun and FREE -- well, almost....http://www.thinkgeek.com/sfshirt > _______________________________________________ > GDAlgorithms-list mailing list > GDA...@li... > https://lists.sourceforge.net/lists/listinfo/gdalgorithms-list > Archives: > http://sourceforge.net/mailarchive/forum.php?forum_id=6188 ------------------------------------------------------- The SF.Net email is sponsored by: Beat the post-holiday blues Get a FREE limited edition SourceForge.net t-shirt from ThinkGeek. It's fun and FREE -- well, almost....http://www.thinkgeek.com/sfshirt _______________________________________________ GDAlgorithms-list mailing list GDA...@li... https://lists.sourceforge.net/lists/listinfo/gdalgorithms-list Archives: http://sourceforge.net/mailarchive/forum.php?forum_ida88 |