Re: [Algorithms] Bounding Volume from Intersecting Planes
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From: Jonathan B. <jo...@nu...> - 2004-08-27 20:57:41
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Actually that sounds a little bit less hacky than what I was suggesting. So yeah, do that one. rob...@pl... wrote: > > Jonathan Blow wrote: > > > > All of those spheres will mutually intersect, and you just want a > > bounding sphere around that region of mutual intersection. Once you > > have that sphere, you invert it back, and you get a sphere in your > > original space. > > > > Maybe you mean invert the planes into spheres, fit a *plane* to their > MEET points and invert that plane back into a sphere? > > Go go gadget Geometric Algebra! Of course you'd have to do it in 5D > space... > > - Robin Green. > > > ------------------------------------------------------- > This SF.Net email is sponsored by BEA Weblogic Workshop > FREE Java Enterprise J2EE developer tools! > Get your free copy of BEA WebLogic Workshop 8.1 today. > http://ads.osdn.com/?ad_id=5047&alloc_id=10808&op=click > _______________________________________________ > GDAlgorithms-list mailing list > GDA...@li... > https://lists.sourceforge.net/lists/listinfo/gdalgorithms-list > Archives: > http://sourceforge.net/mailarchive/forum.php?forum_id=6188 > |