Re: [Algorithms] Normal mapping error - not sure if it's a generation error, or a rendering err
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From: Emanuele S. <in...@fo...> - 2004-01-28 11:09:52
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I have tried ORB, but sincerely I prefer Microwave ( www.evasion3d.com ). It's everything but free...but it's far better. It bakes everything and uses projection ( customizable distance and projection modes )... and it's generally 20 times faster than standard Lightwave plugin. Best, Emanuele Salvucci. ----- Original Message ----- From: "Sebastien Kuntz" <seb...@no...> To: <gda...@li...> Sent: Wednesday, January 28, 2004 11:02 AM Subject: RE: [Algorithms] Normal mapping error - not sure if it's a generation error, or a rendering error > From: Megan Fox <sha...@ci...> > > > TomF, thanks for the input - if anyone happens to know what sort of data > > the ATI normal mapper tool puts out (and so how to properly handle it), or > > a better tool period, such would be appreciated. > > I think ORB ( http://www.soclab.bth.se/practices/orb.html ) might be doing > what you want, but never tested it. > > ORB (Open Render Bump) is a free tool that automatically creates these > bump maps from a high-polygon and a low-polygon model. ORB also generates > displacement maps and decal/diffuse maps. > > Has anyone tried it? > -- > Sébastien Kuntz > Virtual Reality Lab > S.N.C.F French Railways > "You're not here, this isn't happening" > > > ------------------------------------------------------- > The SF.Net email is sponsored by EclipseCon 2004 > Premiere Conference on Open Tools Development and Integration > See the breadth of Eclipse activity. February 3-5 in Anaheim, CA. > http://www.eclipsecon.org/osdn > _______________________________________________ > GDAlgorithms-list mailing list > GDA...@li... > https://lists.sourceforge.net/lists/listinfo/gdalgorithms-list > Archives: > http://sourceforge.net/mailarchive/forum.php?forum_id=6188 > |