RE: [Algorithms] Memory Allocators
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From: Michael P. <MPo...@cy...> - 2003-02-06 21:49:08
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You'll get far faster performance, and less overhead if you use fixed-size memory pools. Why are you using a generic allocator anyways on consoles?! -----Original Message----- From: Yordan Gyurchev [mailto:yo...@gy...]=20 Sent: Thursday, February 06, 2003 4:25 PM To: gda...@li... Subject: Re: [Algorithms] Memory Allocators Does anybody know how efficient (in terms of both performance and fragmentation) is the default PS2 memory manager. I've heard that it is far better than PS1 but I wasn't given any detail. Thanks, Yordan |