Re: [Algorithms] ishadowmap
Brought to you by:
vexxed72
From: Pierre T. <p.t...@wa...> - 2000-11-08 04:53:58
|
What? ...IIRC there was at least one moment in the demo where a shadow was clearly projected on a barrel, not only on the floor. I even thought the camera motion was made on purpose, to clearly focus on this. I should have a look at this demo again...... Pierre Terdiman * Home: p.t...@wa... Coder in the dark * Zappy's Lair: www.codercorner.com ----- Original Message ----- From: Juan Carlos Arevalo Baeza <jc...@ro...> To: <gda...@li...> Sent: Wednesday, November 08, 2000 3:52 AM Subject: Re: [Algorithms] ishadowmap > At 01:33 AM 11/8/2000 +0100, you wrote: > > >Should I also recall the famous never-released "Into the shadows" ? Software > >rendered, some years ago, and the system looked pretty efficient in the > >demo. > > :) Although the shadows were always cast on the flat floor, never on > the walls. > > > Salutaciones, > JCAB > > --------------------------------------------------------------------- > Juan Carlos "JCAB" Arevalo Baeza | http://www.roningames.com > Senior Technology programmer | mailto:jc...@ro... > Ronin Entertainment | ICQ: 10913692 > (my opinions are only mine) > JCAB's Rumblings: http://www.metro.net/jcab/Rumblings/html/index.html > > > _______________________________________________ > GDAlgorithms-list mailing list > GDA...@li... > http://lists.sourceforge.net/mailman/listinfo/gdalgorithms-list |