From: TuiTo <lg...@te...> - 2006-03-08 00:37:41
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Shaun Jackman wrote: > On 3/7/06, TuiTo <lg...@te...> wrote: > >>Shaun Jackman wrote: >> >>>On 5/1/05, Groepaz <gr...@gm...> wrote: >>> >>>>that should be fixed by recompiling fceu against isobels sdl port...if >>>>fceu is even sdl that is :=P >>> >>>fceu does use SDL. I'll check out isobel's patch. Thanks! >>>Shaun >>> >> >>Cool, let us know if it worked out by recompiling. I'm also interested in >>running a nes emulator in the game cube. >> >>If possible, you could point out how you did the whole process, that should be >>very helpfull for many ppl. > > > Using Isobel's SDL port did fix the colour palette issue, and fceu, > the NES emulator, works wonderfully! I played Dr. Mario on my Game > Cube quite happily. > > I'd be happy to post an account of my experience, but I did all this > work about a year ago, and I don't recall the details, only general > successes. > Ok, no problem at all. I think I'll be writing the howto myself then. oh, just remembered... does the emulator runs from linux or it's a native game cube binary that runs without linux ? If it runs from linux, it would be nice to have a section on the gc-linux wiki with information on how to run emulators on the gc. What you guys think? Regards TuiTo. > Cheers, > Shaun > N�HS^�隊X���'���u��<�ڂ�.���y�"��*m�x%jx.j���^�קvƩ�X�jب�ȧ��m�ݚ���v&��קv�^�+����j�Z���{az���^��h���n���)�{h�����ا��+h�(m�����Z��jY�w��ǥrg�y$���Oxḝn�mj��^�2=== |