Mundo is a Multiplatform Medieval 3D MMORPG.
Mundo version 1.7
Current version have a map of more than 1.000.000 m2, plus caves and hell sceneries, 17 NPCs, 21 kinds of monsters, 58 different items and 100 quests.
Server is up! Just download and run!
We are proud to announce that version 1.7 was released!
Project page: http://sourceforge.net/projects/gamemundo/
Full change-log:
Mundo is a Multiplatform Medieval 3D MMORPG.
Mundo version 1.6
Current version have a map of more than 1.000.000 m2, plus caves and hell sceneries, 17 NPCs, 21 kinds of monsters, 58 different items and 100 quests.
Server is up! Just download and run!
We are proud to announce that version 1.6 was released!
Project page: http://sourceforge.net/projects/gamemundo/
Full change-log:
Mundo is a Multiplatform Medieval 3D MMORPG.
Mundo version 1.5
Current version have a map of more than 1.000.000 m2, plus caves and hell sceneries, 17 NPCs, 21 kinds of monsters, 58 different items and 100 quests.
Server is up! Just download and run!
We are proud to announce that version 1.5 was released!
Project page: http://sourceforge.net/projects/gamemundo/
Full change-log:
Mundo is a Multiplatform Medieval 3D MMORPG.
Mundo version 1.4
Current version have a map of more than 1.000.000 m2, plus caves and hell sceneries, 17 NPCs, 21 kinds of monsters, 58 different items and 100 quests.
Server is up! Just download and run!
We are proud to announce that version 1.4 was released!
Project page: http://sourceforge.net/projects/gamemundo/
Full change-log:
Mundo is a Multiplatform Medieval 3D MMORPG.
Current version have a map of more than 1.000.000 m2, plus caves and hell sceneries, 17 NPCs, 21 kinds of monsters, 58 different items and 100 quests.
Server is up! Just download and run!
We are proud to announce that version 1.3 was released!... read more
Mundo is a Multiplatform Medieval 3D MMORPG.
Current version have a map of more than 1.000.000 m2, plus caves and hell sceneries, 17 NPCs, 21 kinds of monsters, 58 different items and 100 quests.
Server is up! Just download and run!
We are proud to announce that version 1.2 was released!
Project page: http://sourceforge.net/projects/gamemundo/
Full change-log:
Added interaction with NPCs via mouse click;
Fixed bug in TGenericCreature.Create;
Fixed server trying to trade with dislogged players;
Fixed bug when die while walking;
Fixed release of openal resources;
Fixed stopping threads before exit;
Changed project file to send .ppu and .o files to ppu folder;
Refactoring and documentation of procedure DrawGameObjs.... [read more](/p/gamemundo/news/2016/01/mundo-3d-mmorpg-version-12-released/)
Mundo is a Multiplatform Medieval 3D MMORPG.
Current version have a map of more than 1.000.000 m2, plus caves and hell sceneries, 17 NPCs, 21 kinds of monsters, 58 different items and 100 quests.
Test server is up! Just download and run!
We are proud to announce that version 1.1 was released!
In this release we have a strong performance gain, boosting FPS at some sceneries more than 100%!
Project page: http://sourceforge.net/projects/gamemundo/... read more
We are proud to announce that 1.0 version was released!
Change-log:
Change-log:
* Refactor player animations.
* Design and implement the death of the player.
* Looting.
* BackPack.
* Use items.
* Removal of unused units keyvaluelists.pas, maps.pas, timers.pas, serverconnections.pas, clientconnections.pas, textureppms.pas, texturetgas.pas.
* Remove unit vectors that is misused in cameras.pas.
* Unify of version constant.
* Create doc units.ods.
Change-Log:
* Merge of revisions 735-737 - Large refactoring by Winheim
* Login screen
* Eliminate scenes.pas (obsoleted by Maps)
* Create account screen
* Ranking screen
* Graphic Login Screen and graphic layout for register and ranking screens.
* Improve movement synchro between client and server.
* Fix monster colision.
* Reduce chicken speed.
* Constrain password editbox to 8 characters
* Change respawn to 2 minutes.
* Wrong password message on login screen
* Make monsters do not attack non-logged characters.
* Change map - enlarge trees and put more monsters
* Fix player death
* Put the cheese back
* Fix red screen
* Put a button to ranking screen
* Fix healing to limit to 100%.
* Reset player after death.
* Slow down attack interval of the monsters and revise it's strength.
* Put players lifebar back
* Performance review.
* Implement calls to browser in closed-source operating systems.
* Fix - other players attack dont perform.
* Fix - can't see monsters attack other players.
* Fix other players jump.
* Fix - when other player attack stops walking
* Fix logout of other players
* Fix - one player can hit the other dislogged
* Fix - other players attack repeats
* Fix - Segmentation fault when jump
Mundo is a 3D MMORPG multiplatform.
Test Server is up. Try it now!
Change-Log:
* Charlist unit refactoring.
* Music.
* Sound.
* Fixed chat under windows.
Mundo is a 3D MMORPG multiplatform.
Test Server is up. Try it now!
Change-Log:
0.13.1 - 28/05/09
* Fixed to not enter chat while fighting.
* Exception handling in SendMsg function.
0.13 - 27/05/09
* New char model.
* Interaction with ground.
* Chat.
* Exception handling for client message receiving.
* Handle spllited messages.
* Fixed FacingAngle function.
* Changed collision detection to only test the near objects using the Model.Ray property - boost the FPS x 3 !
* Fixed inverted x coordinates in collision detection.
* Fixes in multiplayer.
Mundo is a 3D MMORPG multiplatform.
Test Server is up. Try it now!
Change-log:
0.12.2
* Changed to point to server.
0.12.1
* Removed unnecessary debugging messages.
* Changed to ask char name.
0.12
* Map code.
* Map growth.
* Cow.
* Changed map drawing to end because of the transparent models.
* Ordenation of polygon drawing to solve transparency problems.
* Drawing of player is moved to start, so he did not fit enclosed by transparencies anymore.
* Implemented ordenating the polygons on drawing to get the transparent models draw correctly.
* Free the disconnected players.
* Make rats lose focus from disconnected players.
* Re-texture castle. Not good yed, but better.
* This is a fix for the clients points to the right server.
Mundo is a 3D MMORPG multiplatform.
Test Server is up. Try it now!
Change-log:
* First monster.
* Several Fixes.
Mundo is a 3D MMORPG multiplatform.
Test Server is up. Try it now!
Change-log:
* Player vs Player.
* New skybox code by Dusan.
* Fixed bug # 1808636.
Mundo is a 3D MMORPG multiplatform.
Change-log:
* Major code cleanup, reindentation and normatization, no new features.
Mundo is a 3D MMORPG multiplatform.
Change-log:
* New font system.
* Transparencies partially working.
* Updated source to use the new MD2 models instead of old 3DS.
* Fixed player's lifebars.
* Colision detection.
Mundo is a 3D MMORPG multiplatform, Object Oriented and Extreme Programmed using GPLDevKit, FreePascal and OpenGL.
Change-log:
* Added anisotropic filtering.
* Improved lighting.
* Support for many image formats by the Imaging Library.
* Added animation for others players.
* Added attack message in the protocol.
Mundo is a 3D MMORPG multiplatform, Object Oriented and Extreme Programmed using GPLDevKit, FreePascal and OpenGL.
Change-log:
* Completed Linux compatibilization - Now runs on windows and Linux.
* Rewrited protocol - now uses TCP - more stable.
* Developed Project's website (http://www.futurosistemas.net/Mundo/).
* Rewrited and simplified the code.
* MD2 3d models support.
* PPM image files support.
* New Reginaldo model (wagon).
* New Dusan models (palm, burned tree, old tree, bush fern).
Mundo is a 3D MMORPG multiplatform, Object Oriented and Extreme Programmed using GPLDevKit, FreePascal and OpenGL.
Change-log:
* Added more articulations to skeleton animation.
* Redesigned the humanoid head.
* Humanoid texturization.
* Redesigned the attack animation.
* Wrote the client-server code.
* Created a font solution.
Mundo is a 3D MMORPG multiplatform, Object Oriented and Extreme Programmed using GPLDevKit, FreePascal and OpenGL.
* Added walking and attacking animation.
* Added partial texturing to mainchar.
* Added new sword from Reginaldo.
Mundo is a 3D MMORPG multiplatform, Object Oriented and Extreme Programmed using GPLDevKit, FreePascal and OpenGL.
In this release, we have many new Reginaldo models, partial humanoid class and skeleton animation.
* Added magic shot.
* Dog now can die and respawn.
* Improved sky.
* Added cameras (F1=firstperson,F2=perspective,F3=top,F4=side).
* Added dog attack and player life bar.
* Added fog.
* Improved lighting.