Work at SourceForge, help us to make it a better place! We have an immediate need for a Support Technician in our San Francisco or Denver office.

Close

Home

Morgan McGuire

G3D is a commercial-grade C++ 3D engine. It is used in commercial games, research papers, military simulators, and university courses. G3D supports real-time rendering, off-line rendering like ray tracing, and general purpose computation on GPUs.

Screenshot thumbnail
Fluid simulation by Charles Cao and Kefei Lei
Screenshot thumbnail
Anime Robot from Hardware Determined Edge Features
Screenshot thumbnail
SuperShader "Models" demo for advanced GPUs
Screenshot thumbnail
Renaissance-style racing by Kyle Whitson and Aaron Schwartz
Screenshot thumbnail
Images by Inq Games using a G3D-based engine


Project Admins: