From: doug s. <hig...@ho...> - 2012-12-14 19:48:09
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http://dug9.users.sourceforge.net/web3d/tests/IS_A/PointLight.wrl . PointLight isn't working for me in the shader versions of freewrl I have built. It does work with the older pre-shader version. If I trace a bit, it seems to be flagging and getting to render_PointLight (in Component_Lighting.c about line 150) and goes through the code in there. Q. does it work for anyone using shader versions of freewrl? -Doug |