From: Joerg S. a. M. <rus...@he...> - 2012-07-25 07:58:12
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>>>>> Phong shading as default.... > Right now, both "sets" of code is in the codebase. (not CVS checked in yet). > Just an #ifdef around different bits. I also think, it would be better to change the #ifdef into a real "if". In this case, you can keep compatibilty to chapter http://www.web3d.org/files/specifications/19775-1/V3.2/Part01/components/lighting.html#Lightingmodel "17.2.2 Lighting model" of the X3D standard when there are no extra commandline arguments/GUI settings and show phong shading if there are matching commandline arguments, so long MUFTI -- Auserlesener Halt, da Video oder Lebhaftigkeit-Klammer zu halten (aus einem Softwarehandbuch, Stichworte: animation und clip) |