From: doug s. <hig...@ho...> - 2011-05-30 22:25:19
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Thanks Dave, it's clearer now. I want to take back what I said earlier about decomposing gestures. And sounds like multiple-single touches never get through, so no need for a new 2-touch ScaleSensor node spec, 2-touch mode for RotationSensor, or being able to touch multiple sensors simaltaneously. -Doug > This is something to think about, but it is partially solved by > convention on the Android. > > The 'gesture' engine intercepts the pinch before freewrl sees a touch, > so one can always navigate outwards, and is a good reason to let an > seperate engine recognise the gesture rather than handle it explicitly. > > Also, the menu button is implemented in hardware, so one always has an out. > > Dave > > On 30 May 2011 20:42, "doug sanden" > > > wrote: > > > >> > >> I was doing things to help handle rotation of my iPhone, and > upcoming Android platform; things that are required for our Wifi > looking, and enhanced reality work on mobile devices. > >> > >> > >> I *hope* that I'm going down the right path with my > orientation-based view code - time will tell. I'm working on basic > "EXAMINE" and "WALK" mode functionality right now, where one puts one > finger on the screen and slides that finger. > >> > > > > touch vs navigation: > > > > Have you ever navigated up too close to a big touch-sensor - like a > door - you didn't want to touch, and struggled to navigate away? If > it's filling the entire screen, there's no where to move the mouse to > navigate. It's possible in the desktop version: you switch to Fly mode, > launch a web browser, go to the freewrl commands page, and remind > yourself of which keyboard keys are for Fly mode (not arrow keys). Then > use those keys to 'fly' away from the touchsensor. > > > > On a small screen -like mobile- and with keyboard not as readily > available- how do you get to the keyboard on iPhone? - it looks harder. > > > > So if you have a way to separate out what's for navigating, and > what's for touching, and do that in the UI / frontend somehow, I > suspect that would be very helpful in some touchsensor-rich scenes. > > > > -Doug > > > ------------------------------------------------------------------------------ > > vRanger cuts backup time in half-while increasing security. > > With the market-leading solution for virtual backup and recovery, > > you get blazing-fast, flexible, and affordable data protection. > > Download your free trial now. > > http://p.sf.net/sfu/quest-d2dcopy1 > > _______________________________________________ > > FreeWRL-develop mailing list > > > Fre...@li... > > https://lists.sourceforge.net/lists/listinfo/freewrl-develop > > ------------------------------------------------------------------------------ > vRanger cuts backup time in half-while increasing security. With the > market-leading solution for virtual backup and recovery, you get > blazing-fast, flexible, and affordable data protection. Download your > free trial now. http://p.sf.net/sfu/quest-d2dcopy1 > _______________________________________________ FreeWRL-develop mailing > list Fre...@li... > https://lists.sourceforge.net/lists/listinfo/freewrl-develop |