From: SourceForge.net <no...@so...> - 2005-12-23 04:18:44
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Bugs item #1388567, was opened at 2005-12-22 20:18 Message generated for change (Tracker Item Submitted) made by Item Submitter You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=544942&aid=1388567&group_id=75752 Please note that this message will contain a full copy of the comment thread, including the initial issue submission, for this request, not just the latest update. Category: Client Group: v0.3 Status: Open Resolution: None Priority: 3 Submitted By: Geoff Topping (geoffthemedio) Assigned to: Nobody/Anonymous (nobody) Summary: Splash Screen Pixilation Initial Comment: The main splash screen is quite pixilated / aliased. I'm running at 1024x768, which is the same size as the splash image file(s) in the /default/data/art directory. Those files look quite nice viewed outside FO, but in the game, they are shown with big blocks visible at the horizon of the planet. See: http://home.cogeco.ca/~toppingwebspace4/FO/FOSplashPixiliation.png ---------------------------------------------------------------------- You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=544942&aid=1388567&group_id=75752 |
From: SourceForge.net <no...@so...> - 2005-12-23 08:17:31
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Bugs item #1388567, was opened at 2005-12-22 22:18 Message generated for change (Comment added) made by tzlaine You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=544942&aid=1388567&group_id=75752 Please note that this message will contain a full copy of the comment thread, including the initial issue submission, for this request, not just the latest update. Category: Client Group: v0.3 >Status: Closed >Resolution: Invalid Priority: 3 Submitted By: Geoff Topping (geoffthemedio) Assigned to: Nobody/Anonymous (nobody) Summary: Splash Screen Pixilation Initial Comment: The main splash screen is quite pixilated / aliased. I'm running at 1024x768, which is the same size as the splash image file(s) in the /default/data/art directory. Those files look quite nice viewed outside FO, but in the game, they are shown with big blocks visible at the horizon of the planet. See: http://home.cogeco.ca/~toppingwebspace4/FO/FOSplashPixiliation.png ---------------------------------------------------------------------- >Comment By: Zach Laine (tzlaine) Date: 2005-12-23 02:17 Message: Logged In: YES user_id=729903 The original image was 1600x1200, scaled down to the size that is distributed with FO, 1280x960. The pixelation is a natural side effect of scaling. ---------------------------------------------------------------------- You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=544942&aid=1388567&group_id=75752 |
From: SourceForge.net <no...@so...> - 2005-12-23 14:50:06
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Bugs item #1388567, was opened at 2005-12-22 20:18 Message generated for change (Comment added) made by geoffthemedio You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=544942&aid=1388567&group_id=75752 Please note that this message will contain a full copy of the comment thread, including the initial issue submission, for this request, not just the latest update. Category: Client Group: v0.3 Status: Closed Resolution: Invalid Priority: 3 Submitted By: Geoff Topping (geoffthemedio) Assigned to: Nobody/Anonymous (nobody) Summary: Splash Screen Pixilation Initial Comment: The main splash screen is quite pixilated / aliased. I'm running at 1024x768, which is the same size as the splash image file(s) in the /default/data/art directory. Those files look quite nice viewed outside FO, but in the game, they are shown with big blocks visible at the horizon of the planet. See: http://home.cogeco.ca/~toppingwebspace4/FO/FOSplashPixiliation.png ---------------------------------------------------------------------- Comment By: Geoff Topping (geoffthemedio) Date: 2005-12-23 06:50 Message: Logged In: YES user_id=913462 My complaint was about in-game pixilation that does not appear in the splash[01][012].png files. It only appears once the files are loaded into the game. Comparison: http://home.cogeco.ca/~toppingwebspace4/FO/FOSplashPixiliation2.png If I misunderstood you, and it is supposed to be due to the in-game scaling, then we really need a better scaling algorithm. This is going from larger to smaller... there should not be four pixel wide blocky artifacts all over the image. ---------------------------------------------------------------------- Comment By: Zach Laine (tzlaine) Date: 2005-12-23 00:17 Message: Logged In: YES user_id=729903 The original image was 1600x1200, scaled down to the size that is distributed with FO, 1280x960. The pixelation is a natural side effect of scaling. ---------------------------------------------------------------------- You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=544942&aid=1388567&group_id=75752 |
From: SourceForge.net <no...@so...> - 2005-12-23 18:43:36
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Bugs item #1388567, was opened at 2005-12-23 05:18 Message generated for change (Comment added) made by dennis You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=544942&aid=1388567&group_id=75752 Please note that this message will contain a full copy of the comment thread, including the initial issue submission, for this request, not just the latest update. Category: Client Group: v0.3 >Status: Open >Resolution: Postponed >Priority: 1 Submitted By: Geoff Topping (geoffthemedio) Assigned to: Nobody/Anonymous (nobody) Summary: Splash Screen Pixilation Initial Comment: The main splash screen is quite pixilated / aliased. I'm running at 1024x768, which is the same size as the splash image file(s) in the /default/data/art directory. Those files look quite nice viewed outside FO, but in the game, they are shown with big blocks visible at the horizon of the planet. See: http://home.cogeco.ca/~toppingwebspace4/FO/FOSplashPixiliation.png ---------------------------------------------------------------------- >Comment By: Dennis Brakhane (dennis) Date: 2005-12-23 19:43 Message: Logged In: YES user_id=26932 Reopening this bug with low priority. ---------------------------------------------------------------------- Comment By: Geoff Topping (geoffthemedio) Date: 2005-12-23 15:50 Message: Logged In: YES user_id=913462 My complaint was about in-game pixilation that does not appear in the splash[01][012].png files. It only appears once the files are loaded into the game. Comparison: http://home.cogeco.ca/~toppingwebspace4/FO/FOSplashPixiliation2.png If I misunderstood you, and it is supposed to be due to the in-game scaling, then we really need a better scaling algorithm. This is going from larger to smaller... there should not be four pixel wide blocky artifacts all over the image. ---------------------------------------------------------------------- Comment By: Zach Laine (tzlaine) Date: 2005-12-23 09:17 Message: Logged In: YES user_id=729903 The original image was 1600x1200, scaled down to the size that is distributed with FO, 1280x960. The pixelation is a natural side effect of scaling. ---------------------------------------------------------------------- You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=544942&aid=1388567&group_id=75752 |
From: SourceForge.net <no...@so...> - 2005-12-23 18:54:33
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Bugs item #1388567, was opened at 2005-12-22 22:18 Message generated for change (Comment added) made by tzlaine You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=544942&aid=1388567&group_id=75752 Please note that this message will contain a full copy of the comment thread, including the initial issue submission, for this request, not just the latest update. Category: Client Group: v0.3 Status: Open Resolution: Postponed Priority: 1 Submitted By: Geoff Topping (geoffthemedio) Assigned to: Nobody/Anonymous (nobody) Summary: Splash Screen Pixilation Initial Comment: The main splash screen is quite pixilated / aliased. I'm running at 1024x768, which is the same size as the splash image file(s) in the /default/data/art directory. Those files look quite nice viewed outside FO, but in the game, they are shown with big blocks visible at the horizon of the planet. See: http://home.cogeco.ca/~toppingwebspace4/FO/FOSplashPixiliation.png ---------------------------------------------------------------------- >Comment By: Zach Laine (tzlaine) Date: 2005-12-23 12:54 Message: Logged In: YES user_id=729903 We have no control over the quality min- and magnification algorithms provided by OpenGL. We're already using the highest-quality one available, so there's no fix for this. If you show an image at any size other than its native size, it will look imperfect. Moreover, the image linked in the first post looks fine to me; is it the before or the after image? I also looked at the splash under all three built-in resolutions and do not see a problem. Please post an image that reflects the problem as it appears for you, or I'll close this bug. ---------------------------------------------------------------------- Comment By: Dennis Brakhane (dennis) Date: 2005-12-23 12:43 Message: Logged In: YES user_id=26932 Reopening this bug with low priority. ---------------------------------------------------------------------- Comment By: Geoff Topping (geoffthemedio) Date: 2005-12-23 08:50 Message: Logged In: YES user_id=913462 My complaint was about in-game pixilation that does not appear in the splash[01][012].png files. It only appears once the files are loaded into the game. Comparison: http://home.cogeco.ca/~toppingwebspace4/FO/FOSplashPixiliation2.png If I misunderstood you, and it is supposed to be due to the in-game scaling, then we really need a better scaling algorithm. This is going from larger to smaller... there should not be four pixel wide blocky artifacts all over the image. ---------------------------------------------------------------------- Comment By: Zach Laine (tzlaine) Date: 2005-12-23 02:17 Message: Logged In: YES user_id=729903 The original image was 1600x1200, scaled down to the size that is distributed with FO, 1280x960. The pixelation is a natural side effect of scaling. ---------------------------------------------------------------------- You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=544942&aid=1388567&group_id=75752 |
From: SourceForge.net <no...@so...> - 2005-12-23 20:15:53
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Bugs item #1388567, was opened at 2005-12-22 20:18 Message generated for change (Comment added) made by geoffthemedio You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=544942&aid=1388567&group_id=75752 Please note that this message will contain a full copy of the comment thread, including the initial issue submission, for this request, not just the latest update. Category: Client Group: v0.3 Status: Open Resolution: Postponed Priority: 1 Submitted By: Geoff Topping (geoffthemedio) Assigned to: Nobody/Anonymous (nobody) Summary: Splash Screen Pixilation Initial Comment: The main splash screen is quite pixilated / aliased. I'm running at 1024x768, which is the same size as the splash image file(s) in the /default/data/art directory. Those files look quite nice viewed outside FO, but in the game, they are shown with big blocks visible at the horizon of the planet. See: http://home.cogeco.ca/~toppingwebspace4/FO/FOSplashPixiliation.png ---------------------------------------------------------------------- >Comment By: Geoff Topping (geoffthemedio) Date: 2005-12-23 12:15 Message: Logged In: YES user_id=913462 See my previous comment, which linked to: http://home.cogeco.ca/~toppingwebspace4/FO/FOSplashPixiliation2.png which shows the in-game image (with arrow pointing to blockyness) and the out-of-game image (without blockyness) side by side. ---------------------------------------------------------------------- Comment By: Zach Laine (tzlaine) Date: 2005-12-23 10:54 Message: Logged In: YES user_id=729903 We have no control over the quality min- and magnification algorithms provided by OpenGL. We're already using the highest-quality one available, so there's no fix for this. If you show an image at any size other than its native size, it will look imperfect. Moreover, the image linked in the first post looks fine to me; is it the before or the after image? I also looked at the splash under all three built-in resolutions and do not see a problem. Please post an image that reflects the problem as it appears for you, or I'll close this bug. ---------------------------------------------------------------------- Comment By: Dennis Brakhane (dennis) Date: 2005-12-23 10:43 Message: Logged In: YES user_id=26932 Reopening this bug with low priority. ---------------------------------------------------------------------- Comment By: Geoff Topping (geoffthemedio) Date: 2005-12-23 06:50 Message: Logged In: YES user_id=913462 My complaint was about in-game pixilation that does not appear in the splash[01][012].png files. It only appears once the files are loaded into the game. Comparison: http://home.cogeco.ca/~toppingwebspace4/FO/FOSplashPixiliation2.png If I misunderstood you, and it is supposed to be due to the in-game scaling, then we really need a better scaling algorithm. This is going from larger to smaller... there should not be four pixel wide blocky artifacts all over the image. ---------------------------------------------------------------------- Comment By: Zach Laine (tzlaine) Date: 2005-12-23 00:17 Message: Logged In: YES user_id=729903 The original image was 1600x1200, scaled down to the size that is distributed with FO, 1280x960. The pixelation is a natural side effect of scaling. ---------------------------------------------------------------------- You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=544942&aid=1388567&group_id=75752 |
From: SourceForge.net <no...@so...> - 2005-12-31 05:49:23
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Bugs item #1388567, was opened at 2005-12-22 22:18 Message generated for change (Comment added) made by tzlaine You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=544942&aid=1388567&group_id=75752 Please note that this message will contain a full copy of the comment thread, including the initial issue submission, for this request, not just the latest update. Category: Client Group: v0.3 >Status: Closed >Resolution: Invalid Priority: 1 Submitted By: Geoff Topping (geoffthemedio) Assigned to: Nobody/Anonymous (nobody) Summary: Splash Screen Pixilation Initial Comment: The main splash screen is quite pixilated / aliased. I'm running at 1024x768, which is the same size as the splash image file(s) in the /default/data/art directory. Those files look quite nice viewed outside FO, but in the game, they are shown with big blocks visible at the horizon of the planet. See: http://home.cogeco.ca/~toppingwebspace4/FO/FOSplashPixiliation.png ---------------------------------------------------------------------- >Comment By: Zach Laine (tzlaine) Date: 2005-12-30 23:49 Message: Logged In: YES user_id=729903 After looking at the before and after images, I can definitely say now that this is not a bug; this is just the amount of aliasing I would expect. In future, perhaps we should use a different image size. Right now, we have no default app size. If we did, we could make the image that size. ---------------------------------------------------------------------- Comment By: Geoff Topping (geoffthemedio) Date: 2005-12-23 14:15 Message: Logged In: YES user_id=913462 See my previous comment, which linked to: http://home.cogeco.ca/~toppingwebspace4/FO/FOSplashPixiliation2.png which shows the in-game image (with arrow pointing to blockyness) and the out-of-game image (without blockyness) side by side. ---------------------------------------------------------------------- Comment By: Zach Laine (tzlaine) Date: 2005-12-23 12:54 Message: Logged In: YES user_id=729903 We have no control over the quality min- and magnification algorithms provided by OpenGL. We're already using the highest-quality one available, so there's no fix for this. If you show an image at any size other than its native size, it will look imperfect. Moreover, the image linked in the first post looks fine to me; is it the before or the after image? I also looked at the splash under all three built-in resolutions and do not see a problem. Please post an image that reflects the problem as it appears for you, or I'll close this bug. ---------------------------------------------------------------------- Comment By: Dennis Brakhane (dennis) Date: 2005-12-23 12:43 Message: Logged In: YES user_id=26932 Reopening this bug with low priority. ---------------------------------------------------------------------- Comment By: Geoff Topping (geoffthemedio) Date: 2005-12-23 08:50 Message: Logged In: YES user_id=913462 My complaint was about in-game pixilation that does not appear in the splash[01][012].png files. It only appears once the files are loaded into the game. Comparison: http://home.cogeco.ca/~toppingwebspace4/FO/FOSplashPixiliation2.png If I misunderstood you, and it is supposed to be due to the in-game scaling, then we really need a better scaling algorithm. This is going from larger to smaller... there should not be four pixel wide blocky artifacts all over the image. ---------------------------------------------------------------------- Comment By: Zach Laine (tzlaine) Date: 2005-12-23 02:17 Message: Logged In: YES user_id=729903 The original image was 1600x1200, scaled down to the size that is distributed with FO, 1280x960. The pixelation is a natural side effect of scaling. ---------------------------------------------------------------------- You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=544942&aid=1388567&group_id=75752 |