When trying to save game I'm getting "Connection to the
server has been lost" dialog, when I click ok I get
another dialog: "Cannot save game:
"/home/wolverine/.freeorion/save/name.sav". Then it
goes back to the main menu, but the menu from the game
with save, load, resign, etc. is still
visible/clickable in the main menu. This bug occurs in
current CVS (24.11.2005). This is FO output:
[wolverine@wolverine ~]$ freeorion
/dev/dsp: Device or resource busy
FN: /usr/share/freeorion/default/eng_stringtable.txt
WARNING: You are using the SDL dummy video driver!
WARNING: You are using the SDL dummy video driver!
FN: /usr/share/freeorion/default/eng_stringtable.txt
[wolverine@wolverine ~]$ freeorion
/dev/dsp: Device or resource busy
FN: /usr/share/freeorion/default/eng_stringtable.txt
WARNING: You are using the SDL dummy video driver!
WARNING: You are using the SDL dummy video driver!
WARNING: You are using the SDL dummy video driver!
WARNING: You are using the SDL dummy video driver!
WARNING: You are using the SDL dummy video driver!
loading /usr/share/freeorion/default/universe_tables.txt
loading /usr/share/freeorion/default/planet_tables.txt
loading /usr/share/freeorion/default/production_tables.txt
loading /usr/share/freeorion/default/planet_tables.txt
loading /usr/share/freeorion/default/planet_tables.txt
terminate called after throwing an instance of
'boost::filesystem::filesystem_error'
what(): boost::filesystem::path: invalid name
".freeorion" in path:
"/home/wolverine/.freeorion/save/werw.sav"
Logged In: YES
user_id=26932
Damn. I though I had this fixed...
Working on it as soon as my local build does not crash
anymore :/