From: FreedroidRPG b. t. u. <fre...@li...> - 2011-03-27 16:46:05
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Bugs item #3249829, was opened at 2011-03-27 18:46 Message generated for change (Tracker Item Submitted) made by matthiaskrgr You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=474016&aid=3249829&group_id=54521 Please note that this message will contain a full copy of the comment thread, including the initial issue submission, for this request, not just the latest update. Category: None Group: None Status: Open Resolution: None Priority: 8 Private: No Submitted By: Matthias (matthiaskrgr) Assigned to: Nobody/Anonymous (nobody) Summary: EDITOR: 99x99 level gets tiles changed if opened Initial Comment: Check out level 24. At the bottom of the level, you should see some water and grey floor files. If you check the map file however (./map/freedroid.levels), all these tiles are 0s (standard brown floor tile.) This strange map change happens everytime I open the level. The bottom area gets changed somehow without me doing something. So 0 is changed to 30 and 4 somehow (tile IDs [right term?]) The level is at maximum size (99x99) perhaps this is also something relevant for this bug. revision 4289 ---------------------------------------------------------------------- You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=474016&aid=3249829&group_id=54521 |