From: FreedroidRPG b. t. u. <fre...@li...> - 2009-06-29 20:04:03
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Bugs item #2814208, was opened at 2009-06-29 22:02 Message generated for change (Settings changed) made by matthiaskrgr You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=474016&aid=2814208&group_id=54521 Please note that this message will contain a full copy of the comment thread, including the initial issue submission, for this request, not just the latest update. Category: FreedroidRPG specific bugs Group: None Status: Open Resolution: None >Priority: 2 Private: No Submitted By: Matthias (matthiaskrgr) Assigned to: Arthur Huillet (ahuillet) Summary: mapgen: useless doors Initial Comment: Debian package maintainers finally managed to get subversion working, so I can update freedroidrpg. :-) I took a look at level 43 (automatically generated by mapgen [great work!]). The level makes me thinking at a labyrinth. As far as I could see, all rooms were connected by doors but here and there a door connecting nothing was placed (see screenshot). I don't know how the map generator works, but I think such useless doors can be avoided by a rule which says that there have to be impassible objects to the left and to the right of a door. Thank you for your fine work! Matthias Krüger ---------------------------------------------------------------------- You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=474016&aid=2814208&group_id=54521 |