From: Tait, R. <Rog...@ia...> - 2001-09-04 11:29:52
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Hello I am new to FOX and I wonder if anyone can help me? To pratice my skills I have implemented both a parent and a child window, each window consists of a single spinner. Can anyone tell me how I can continuously update the spinner in the child window to match the value shown by the spinner in the parent window. At present both spinners consist of independant FXDataTarget's that are public: data memebers of each class. Where do I start? Thanks Roger FXIMPLEMENT(FXChildWindow,FXTopWindow,NULL,0) FXChildWindow::FXChildWindow(FXWindow* owner):FXTopWindow(owner,"Child Window",NULL,NULL,DECOR_ALL,0,0,0,0,0,0) { child_int = 0; new FXLabel(this,"Child Window",NULL,LAYOUT_TOP|JUSTIFY_LEFT); child_target = new FXDataTarget(child_int); FXMatrix* matrix=new FXMatrix(this,2,FRAME_RAISED|LAYOUT_TOP|LAYOUT_FILL_X|LAYOUT_FILL_Y); child_spinner = new FXSpinner(matrix,5,child_target,FXDataTarget::ID_VALUE,FRAME_SUNKEN|FRAME_TH ICK|LAYOUT_CENTER_Y|LAYOUT_FILL_ROW); child_spinner->setMinMax(0,35); } FXDEFMAP(FXParentWindow) FXParentWindowMap[]= { FXMAPFUNC(SEL_COMMAND, FXParentWindow::ID_SHOWCHILD, FXParentWindow::onCmdShowDialog), }; FXIMPLEMENT(FXParentWindow,FXMainWindow,FXParentWindowMap,ARRAYNUMBER(FXPare ntWindowMap)) FXParentWindow::FXParentWindow(FXApp* a):FXMainWindow(a,"Parent Window",NULL,NULL,DECOR_ALL,0,0,0,0) { parent_int = 0; child=new FXChildWindow(this); parent_target = new FXDataTarget(parent_int); FXMatrix* matrix=new FXMatrix(this,3,FRAME_RAISED|LAYOUT_TOP|LAYOUT_FILL_X|LAYOUT_FILL_Y); new FXLabel(matrix,"Parent Window",NULL,LAYOUT_TOP|JUSTIFY_LEFT); new FXButton(matrix,"Child Window",NULL,this,ID_SHOWCHILD,FRAME_RAISED|FRAME_THICK|LAYOUT_CENTER_X|LAYO UT_CENTER_Y); parent_spinner = new FXSpinner(matrix,5,parent_target,FXDataTarget::ID_VALUE,FRAME_SUNKEN|FRAME_T HICK|LAYOUT_CENTER_Y|LAYOUT_FILL_ROW); parent_spinner->setMinMax(0,35); } |