From: <do...@us...> - 2011-01-23 22:57:28
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Revision: 6780 http://exult.svn.sourceforge.net/exult/?rev=6780&view=rev Author: dominus Date: 2011-01-23 22:57:20 +0000 (Sun, 23 Jan 2011) Log Message: ----------- * Updated documentations * images/docs*.png: updated documentation screenshots with newer options and added transparency. Modified Paths: -------------- web/trunk/content/docs.dat web/trunk/content/exult_studio.dat web/trunk/docs.txt web/trunk/exult_studio.txt web/trunk/images/docs01.png web/trunk/images/docs02.png web/trunk/images/docs03.png web/trunk/images/docs04.png web/trunk/images/docs05.png web/trunk/images/docs06.png Modified: web/trunk/content/docs.dat =================================================================== --- web/trunk/content/docs.dat 2011-01-23 22:54:49 UTC (rev 6779) +++ web/trunk/content/docs.dat 2011-01-23 22:57:20 UTC (rev 6780) @@ -1,5 +1,5 @@ -<p>last changed: 19 January 2011 (GMT)</p><hr/><p> - A text only version can be found <a href="http://exult.sourceforge.net/docs.txt">here</a></p><br/><p><a href="#Introduction">1. Introduction</a><br/><a href="#exult_version">1.1. Exult Version</a><br/><a href="#whatis_exult">1.2. What is <em>Exult</em>?</a><br/><a href="#terms">1.3. Terms we use in regard to Exult and Ultima 7</a><br/></p><p><a href="#Configurations">2. Configurations</a><br/><a href="#installation">2.1. Installation</a><br/><a href="#exult_config_location">2.2. Location of exult.cfg</a><br/><a href="#exult_config">2.3. Settings in exult.cfg</a><br/><a href="#path_config">2.4. Path-Settings</a><br/><a href="#path_config_w9x">2.5. Path-Settings for Windows 95, 98, 98 SE and NT4.0</a><br/><a href="#path_config_nt5">2.6. Path-Settings for Windows ME, 2000, XP, Vista and Windows 7</a><br/><a href="#path_config_osx">2.7. Path-Settings for Mac OS X</a><br/><a href="#path_config_nix">2.8. Path-Settings for *nix based systems</a><br/><a href="#advanced_config">2.9. Advanced Configuration: Using both the original and the Add-Ons</a><br/><a href="#command_line">2.10. Command line options</a><br/></p><p><a href="#Audio">3. Audio</a><br/><a href="#music">3.1. Music</a><br/><a href="#midi_music">3.2. MIDI Music</a><br/><a href="#limits_music">3.3. Abilities and limitations of the MIDI music engine</a><br/><a href="#win32_device">3.4. Windows MIDI Mapper</a><br/><a href="#digital_music">3.5. Digital Music</a><br/><a href="#digital_music_install">3.6. Installation of the digital music packs</a><br/><a href="#wave_sfx">3.7. Digital Wave Sound Effects</a><br/><a href="#speech">3.8. Speech</a><br/><a href="#sound_turnoff">3.9. Turn off Audio</a><br/><a href="#linux_alsa">3.10. Linux and Audio</a><br/></p><p><a href="#Video">4. Video</a><br/><a href="#resolution">4.1. Resolution</a><br/><a href="#video_fill_modes">4.2. Fill modes</a><br/><a href="#res_cheating">4.3. Higher resolution is cheating</a><br/><a href="#scaler">4.4. Scaler</a><br/></p><p><a href="#Movement and Keys">5. Movement and Keys</a><br/><a href="#movement">5.1. Movement</a><br/><a href="#exult_keys">5.2. Keyboard commands</a><br/><a href="#exult_cheats">5.3. Cheat keys</a><br/><a href="#studio_keys">5.4. Map Editing keys</a><br/></p><p><a href="#Notebook and Screenshots">6. Notebook and Screenshots</a><br/><a href="#notebook">6.1. Using the Notebook</a><br/><a href="#autonotebook">6.2. The automatic Notebook</a><br/><a href="#screenshots">6.3. Screenshots</a><br/></p><p><a href="#Game Menu">7. Game Menu</a><br/><a href="#open_menu">7.1. Access to the Game menu</a><br/><a href="#savemenu">7.2. Load/Save Game</a><br/><a href="#video_gump">7.3. Video Options</a><br/><a href="#audio_gump">7.4. Audio Options</a><br/><a href="#gameplay_gump">7.5. Gameplay Options</a><br/><a href="#misc_gump">7.6. Misc Options</a><br/><a href="#quit_game">7.7. Quit</a><br/></p><p><a href="#Mods and Patches">8. Mods and Patches</a><br/><a href="#mods_intro">8.1. Introduction to Mods and Patches</a><br/><a href="#mods_install">8.2. Installing Mods</a><br/><a href="#patch_install">8.3. Installing Patches</a><br/><a href="#mods_path">8.4. Adapting the location of Mods and Patches</a><br/><a href="#mods_savegames_location">8.5. Where to find the savegames of modded games</a><br/><a href="#mods_savegames">8.6. Exchanging Savegames between original games and Mods</a><br/></p><p><a href="#OS specific notes">9. OS specific notes</a><br/><a href="#zaurus_install">9.1. How to get the Zaurus port working</a><br/><a href="#error_log">9.2. Error Log</a><br/><a href="#osx_digital">9.3. Making Digital Sound work on Mac OS X</a><br/></p><p><a href="#Zaurus Guide">10. Zaurus Guide</a><br/><a href="#author_zaurus">10.1. Author of this Guide</a><br/><a href="#sharp_zaurus">10.2. Sharp Zaurus</a><br/><a href="#roms_pt1">10.3. Zaurus SL5x00 and ROMs</a><br/><a href="#exult_zaurus">10.4. Exult and Zaurus</a><br/><a href="#new_packages">10.5. Installing new packages</a><br/><a href="#roms_pt2">10.6. Using the standard ROM</a><br/><a href="#non_required">10.7. Installing the non-required packages</a><br/><a href="#latest_rom">10.8. Using the latest ROM</a><br/><a href="#solve_rom_problem">10.9. Solving the problems with the latest ROM</a><br/><a href="#zaurus_tidbits">10.10. Useful tidbits </a><br/></p><p><a href="#Installing the original Ultima VII games for use with Exult">11. Installing the original Ultima VII games for use with Exult</a><br/><a href="#win32_floppy">11.1. Installing the floppy disks of BG/SI on Windows</a><br/><a href="#win32_addons">11.2. Installing the floppy disks of the Add-Ons FoV/SS on Windows</a><br/><a href="#dosbox_floppy">11.3. Installing the floppy disks of BG/SI using DOSBox</a><br/><a href="#dosbox_addons">11.4. Installing the floppy disks of the Add-Ons FoV/SS using DOSBox</a><br/><a href="#bg_manual">11.5. Manual installation of the BG floppy disks</a><br/><a href="#si_manual">11.6. Manual installation of the SI floppy disks</a><br/><a href="#cdrom_install">11.7. Installing the CD-ROM versions of Ultima VII</a><br/><a href="#cd_permissions">11.8. Fixing permissions of Ultima Collection on *nix systems</a><br/></p><p><a href="#Credits and Contact">12. Credits and Contact</a><br/><a href="#thanks">12.1. Thanks</a><br/><a href="#contact">12.2. Contacting us</a><br/></p><p><a href="#Changes to the Documentation">13. Changes to the Documentation</a><br/><a href="#19012011">13.1. - 19 January 2011</a><br/><a href="#13102010">13.2. - 13 October 2010</a><br/><a href="#30082010">13.3. - 30 August 2010</a><br/><a href="#25082010">13.4. - 25 August 2010</a><br/><a href="#15082010">13.5. - 15 August 2010</a><br/><a href="#28042010">13.6. - 28 April 2010</a><br/><a href="#11032010">13.7. - 11 March 2010</a><br/><a href="#10032010">13.8. - 10 March 2010</a><br/><a href="#08032010">13.9. - 08 March 2010</a><br/><a href="#16072009">13.10. - 16 July 2009</a><br/><a href="#03062009">13.11. - 03 June 2009</a><br/><a href="#20052009">13.12. - 20 May 2009</a><br/><a href="#19052009">13.13. - 19 May 2009</a><br/><a href="#18052009">13.14. - 18 May 2009</a><br/><a href="#28042009">13.15. - 28 April 2009</a><br/><a href="#21102007">13.16. - 21 October 2007</a><br/><a href="#08042006">13.17. - 08 April 2006</a><br/><a href="#14032005">13.18. - 14 March 2005</a><br/><a href="#14082004">13.19. - 14 August 2004</a><br/><a href="#23052004">13.20. - 23 May 2004</a><br/><a href="#11022004">13.21. - 11 February 2004</a><br/><a href="#12122003">13.22. - 12 December 2003</a><br/></p><hr width="100%"/><table width="100%"><tr><th align="left"><a name="Introduction">1. Introduction</a></th></tr><tr><td> </td></tr><tr><td><strong><a name="exult_version">1.1. Exult Version</a></strong></td></tr><tr><td><p> +<p>last changed: 23 January 2011 (GMT)</p><hr/><p> + A text only version can be found <a href="http://exult.sourceforge.net/docs.txt">here</a></p><br/><p><a href="#Introduction">1. Introduction</a><br/><a href="#exult_version">1.1. Exult Version</a><br/><a href="#whatis_exult">1.2. What is <em>Exult</em>?</a><br/><a href="#terms">1.3. Terms we use in regard to Exult and Ultima 7</a><br/></p><p><a href="#Configurations">2. Configurations</a><br/><a href="#installation">2.1. Installation</a><br/><a href="#exult_config_location">2.2. Location of exult.cfg</a><br/><a href="#exult_config">2.3. Settings in exult.cfg</a><br/><a href="#path_config">2.4. Path-Settings</a><br/><a href="#path_config_w9x">2.5. Path-Settings for Windows 95, 98, 98 SE and NT4.0</a><br/><a href="#path_config_nt5">2.6. Path-Settings for Windows ME, 2000, XP, Vista and Windows 7</a><br/><a href="#path_config_osx">2.7. Path-Settings for Mac OS X</a><br/><a href="#path_config_nix">2.8. Path-Settings for *nix based systems</a><br/><a href="#advanced_config">2.9. Advanced Configuration: Using both the original and the Add-Ons</a><br/><a href="#command_line">2.10. Command line options</a><br/></p><p><a href="#Audio">3. Audio</a><br/><a href="#music">3.1. Music</a><br/><a href="#midi_music">3.2. MIDI Music</a><br/><a href="#limits_music">3.3. Abilities and limitations of the MIDI music engine</a><br/><a href="#win32_device">3.4. Windows MIDI Mapper</a><br/><a href="#digital_music">3.5. Digital Music</a><br/><a href="#digital_music_install">3.6. Installation of the digital music packs</a><br/><a href="#wave_sfx">3.7. Digital Wave Sound Effects</a><br/><a href="#speech">3.8. Speech</a><br/><a href="#sound_turnoff">3.9. Turn off Audio</a><br/><a href="#linux_alsa">3.10. Linux and Audio</a><br/></p><p><a href="#Video">4. Video</a><br/><a href="#resolution">4.1. Resolution</a><br/><a href="#video_fill_modes">4.2. Fill modes</a><br/><a href="#res_cheating">4.3. Higher resolution is cheating</a><br/><a href="#scaler">4.4. Scaler</a><br/></p><p><a href="#Movement and Keys">5. Movement and Keys</a><br/><a href="#movement">5.1. Movement</a><br/><a href="#exult_keys">5.2. Keyboard commands</a><br/><a href="#exult_cheats">5.3. Cheat keys</a><br/><a href="#studio_keys">5.4. Map Editing keys</a><br/></p><p><a href="#Notebook and Screenshots">6. Notebook and Screenshots</a><br/><a href="#notebook">6.1. Using the Notebook</a><br/><a href="#autonotebook">6.2. The automatic Notebook</a><br/><a href="#screenshots">6.3. Screenshots</a><br/></p><p><a href="#Exult Setup and Game Menu">7. Exult Setup and Game Menu</a><br/><a href="#open_menu">7.1. Access to the <em>Exult</em> Setup and Game menu</a><br/><a href="#savemenu">7.2. Load/Save Game</a><br/><a href="#video_gump">7.3. Video Options</a><br/><a href="#audio_gump">7.4. Audio Options</a><br/><a href="#gameplay_gump">7.5. Gameplay Options</a><br/><a href="#misc_gump">7.6. Misc Options</a><br/><a href="#quit_game">7.7. Quit</a><br/></p><p><a href="#Mods and Patches">8. Mods and Patches</a><br/><a href="#mods_intro">8.1. Introduction to Mods and Patches</a><br/><a href="#mods_install">8.2. Installing Mods</a><br/><a href="#patch_install">8.3. Installing Patches</a><br/><a href="#mods_path">8.4. Adapting the location of Mods and Patches</a><br/><a href="#mods_savegames_location">8.5. Where to find the savegames of modded games</a><br/><a href="#mods_savegames">8.6. Exchanging Savegames between original games and Mods</a><br/></p><p><a href="#OS specific notes">9. OS specific notes</a><br/><a href="#zaurus_install">9.1. How to get the Zaurus port working</a><br/><a href="#error_log">9.2. Error Log</a><br/><a href="#osx_digital">9.3. Making Digital Sound work on Mac OS X</a><br/></p><p><a href="#Zaurus Guide">10. Zaurus Guide</a><br/><a href="#author_zaurus">10.1. Author of this Guide</a><br/><a href="#sharp_zaurus">10.2. Sharp Zaurus</a><br/><a href="#roms_pt1">10.3. Zaurus SL5x00 and ROMs</a><br/><a href="#exult_zaurus">10.4. Exult and Zaurus</a><br/><a href="#new_packages">10.5. Installing new packages</a><br/><a href="#roms_pt2">10.6. Using the standard ROM</a><br/><a href="#non_required">10.7. Installing the non-required packages</a><br/><a href="#latest_rom">10.8. Using the latest ROM</a><br/><a href="#solve_rom_problem">10.9. Solving the problems with the latest ROM</a><br/><a href="#zaurus_tidbits">10.10. Useful tidbits </a><br/></p><p><a href="#Installing the original Ultima VII games for use with Exult">11. Installing the original Ultima VII games for use with Exult</a><br/><a href="#win32_floppy">11.1. Installing the floppy disks of BG/SI on Windows</a><br/><a href="#win32_addons">11.2. Installing the floppy disks of the Add-Ons FoV/SS on Windows</a><br/><a href="#dosbox_floppy">11.3. Installing the floppy disks of BG/SI using DOSBox</a><br/><a href="#dosbox_addons">11.4. Installing the floppy disks of the Add-Ons FoV/SS using DOSBox</a><br/><a href="#bg_manual">11.5. Manual installation of the BG floppy disks</a><br/><a href="#si_manual">11.6. Manual installation of the SI floppy disks</a><br/><a href="#cdrom_install">11.7. Installing the CD-ROM versions of Ultima VII</a><br/><a href="#cd_permissions">11.8. Fixing permissions of Ultima Collection on *nix systems</a><br/></p><p><a href="#Credits and Contact">12. Credits and Contact</a><br/><a href="#thanks">12.1. Thanks</a><br/><a href="#contact">12.2. Contacting us</a><br/></p><p><a href="#Changes to the Documentation">13. Changes to the Documentation</a><br/><a href="#23012011">13.1. - 23 January 2011</a><br/><a href="#13102010">13.2. - 13 October 2010</a><br/><a href="#30082010">13.3. - 30 August 2010</a><br/><a href="#25082010">13.4. - 25 August 2010</a><br/><a href="#15082010">13.5. - 15 August 2010</a><br/><a href="#28042010">13.6. - 28 April 2010</a><br/><a href="#11032010">13.7. - 11 March 2010</a><br/><a href="#10032010">13.8. - 10 March 2010</a><br/><a href="#08032010">13.9. - 08 March 2010</a><br/><a href="#16072009">13.10. - 16 July 2009</a><br/><a href="#03062009">13.11. - 03 June 2009</a><br/><a href="#20052009">13.12. - 20 May 2009</a><br/><a href="#19052009">13.13. - 19 May 2009</a><br/><a href="#18052009">13.14. - 18 May 2009</a><br/><a href="#28042009">13.15. - 28 April 2009</a><br/><a href="#21102007">13.16. - 21 October 2007</a><br/><a href="#08042006">13.17. - 08 April 2006</a><br/><a href="#14032005">13.18. - 14 March 2005</a><br/><a href="#14082004">13.19. - 14 August 2004</a><br/><a href="#23052004">13.20. - 23 May 2004</a><br/><a href="#11022004">13.21. - 11 February 2004</a><br/><a href="#12122003">13.22. - 12 December 2003</a><br/></p><hr width="100%"/><table width="100%"><tr><th align="left"><a name="Introduction">1. Introduction</a></th></tr><tr><td> </td></tr><tr><td><strong><a name="exult_version">1.1. Exult Version</a></strong></td></tr><tr><td><p> This documentation is for the 1.4.9 RC1 version of <em>Exult</em>. If you have another <em>Exult</em> version, its documentation can be found where you installed the release. </p></td></tr><tr><td> </td></tr><tr><td><strong><a name="whatis_exult">1.2. What is <em>Exult</em>?</a></strong></td></tr><tr><td><p> @@ -97,7 +97,7 @@ data </td></tr><tr style="color: #62186f"><td style="text-indent:32pt"></data_path></td></tr><tr style="color: #62186f"><td style="text-indent:32pt"><music_path></td><td rowspan="3">**optional. Location of digital music. See also <a href="#digital_music">3.5.</a></td></tr><tr style="color: #62186f"><td style="text-indent:32pt"> data/music - </td></tr><tr style="color: #62186f"><td style="text-indent:32pt"></music_path></td></tr><tr style=""><td style="text-indent:32pt"><game></td></tr><tr style=""><td style="text-indent:48pt"><blackgate></td></tr><tr style="color: #62186f"><td style="text-indent:64pt"><path></td><td rowspan="3"/></tr><tr style="color: #62186f"><td style="text-indent:64pt"> + </td></tr><tr style="color: #62186f"><td style="text-indent:32pt"></music_path></td></tr><tr style=""><td style="text-indent:32pt"><game></td></tr><tr style=""><td style="text-indent:48pt"><blackgate></td></tr><tr style="color: #62186f"><td style="text-indent:64pt"><path></td><td rowspan="3">**path to the BG game. See <a href="#path_config">2.4.</a> before changing it.</td></tr><tr style="color: #62186f"><td style="text-indent:64pt"> path_to/blackgate </td></tr><tr style="color: #62186f"><td style="text-indent:64pt"></path></td></tr><tr style="color: #62186f"><td style="text-indent:64pt"><savegame_path></td><td rowspan="3">**optional. Default is the same as <path>, change to whatever you like.Also see <a href="#path_config">2.4.</a> before changing it.</td></tr><tr style="color: #62186f"><td style="text-indent:64pt"> optional_path @@ -107,13 +107,13 @@ optional_path/gamedat </td></tr><tr style="color: #62186f"><td style="text-indent:64pt"></gamedat_path></td></tr><tr style="color: #62186f"><td style="text-indent:64pt"><keys></td><td rowspan="3">**configure custom key bindings or leave the (default)- see <a href="#exult_keys">5.2.</a></td></tr><tr style="color: #62186f"><td style="text-indent:64pt"> (default) - </td></tr><tr style="color: #62186f"><td style="text-indent:64pt"></keys></td></tr><tr style="color: #62186f"><td style="text-indent:64pt"><waves></td><td rowspan="3">**optional setting see <a href="#wave_sfx">3.7.</a> for configuration</td></tr><tr style="color: #62186f"><td style="text-indent:64pt"> + </td></tr><tr style="color: #62186f"><td style="text-indent:64pt"></keys></td></tr><tr style=""><td style="text-indent:64pt"><waves></td><td rowspan="3">**optional setting see <a href="#wave_sfx">3.7.</a> for configuration</td></tr><tr style=""><td style="text-indent:64pt"> jmsfx.flx - </td></tr><tr style="color: #62186f"><td style="text-indent:64pt"></waves></td></tr><tr style="color: #62186f"><td style="text-indent:64pt"><mods></td><td rowspan="3">**optional. See <a href="#mods_path">8.4.</a></td></tr><tr style="color: #62186f"><td style="text-indent:64pt"> + </td></tr><tr style=""><td style="text-indent:64pt"></waves></td></tr><tr style="color: #62186f"><td style="text-indent:64pt"><mods></td><td rowspan="3">**optional. See <a href="#mods_path">8.4.</a></td></tr><tr style="color: #62186f"><td style="text-indent:64pt"> optional_path/mods </td></tr><tr style="color: #62186f"><td style="text-indent:64pt"></mods></td></tr><tr style="color: #62186f"><td style="text-indent:64pt"><patch></td><td rowspan="3">**optional. See <a href="#mods_path">8.4.</a></td></tr><tr style="color: #62186f"><td style="text-indent:64pt"> optional_path/patch - </td></tr><tr style="color: #62186f"><td style="text-indent:64pt"></patch></td></tr><tr style=""><td style="text-indent:48pt"></blackgate></td></tr><tr style=""><td style="text-indent:48pt"><serpentisle></td></tr><tr style="color: #62186f"><td style="text-indent:64pt"><path></td><td rowspan="3"/></tr><tr style="color: #62186f"><td style="text-indent:64pt"> + </td></tr><tr style="color: #62186f"><td style="text-indent:64pt"></patch></td></tr><tr style=""><td style="text-indent:48pt"></blackgate></td></tr><tr style=""><td style="text-indent:48pt"><serpentisle></td></tr><tr style="color: #62186f"><td style="text-indent:64pt"><path></td><td rowspan="3">**path to the SI game. See <a href="#path_config">2.4.</a> before changing it.</td></tr><tr style="color: #62186f"><td style="text-indent:64pt"> path_to/serpentisle </td></tr><tr style="color: #62186f"><td style="text-indent:64pt"></path></td></tr><tr style="color: #62186f"><td style="text-indent:64pt"><savegame_path></td><td rowspan="3">**optional. Default is the same as <path>, change to whatever you like. Also see <a href="#path_config">2.4.</a> before changing it.</td></tr><tr style="color: #62186f"><td style="text-indent:64pt"> optional_path @@ -123,9 +123,9 @@ optional_path/gamedat </td></tr><tr style="color: #62186f"><td style="text-indent:64pt"></gamedat_path></td></tr><tr style="color: #62186f"><td style="text-indent:64pt"><keys></td><td rowspan="3">**configure custom key bindings or leave the (default)- see <a href="#exult_keys">5.2.</a></td></tr><tr style="color: #62186f"><td style="text-indent:64pt"> (default) - </td></tr><tr style="color: #62186f"><td style="text-indent:64pt"></keys></td></tr><tr style="color: #62186f"><td style="text-indent:64pt"><waves></td><td rowspan="3">**optional setting see <a href="#wave_sfx">3.7.</a> for configuration</td></tr><tr style="color: #62186f"><td style="text-indent:64pt"> + </td></tr><tr style="color: #62186f"><td style="text-indent:64pt"></keys></td></tr><tr style=""><td style="text-indent:64pt"><waves></td><td rowspan="3">**optional setting see <a href="#wave_sfx">3.7.</a> for configuration</td></tr><tr style=""><td style="text-indent:64pt"> jmsisfx.flx - </td></tr><tr style="color: #62186f"><td style="text-indent:64pt"></waves></td></tr><tr style="color: #62186f"><td style="text-indent:64pt"><mods></td><td rowspan="3">**optional. See <a href="#mods_path">8.4.</a></td></tr><tr style="color: #62186f"><td style="text-indent:64pt"> + </td></tr><tr style=""><td style="text-indent:64pt"></waves></td></tr><tr style="color: #62186f"><td style="text-indent:64pt"><mods></td><td rowspan="3">**optional. See <a href="#mods_path">8.4.</a></td></tr><tr style="color: #62186f"><td style="text-indent:64pt"> optional_path/mods </td></tr><tr style="color: #62186f"><td style="text-indent:64pt"></mods></td></tr><tr style="color: #62186f"><td style="text-indent:64pt"><patch></td><td rowspan="3">**optional. See <a href="#mods_path">8.4.</a></td></tr><tr style="color: #62186f"><td style="text-indent:64pt"> optional_path/patch @@ -143,7 +143,9 @@ no </td></tr><tr style=""><td style="text-indent:32pt"></right_click_closes_gumps></td></tr><tr style=""><td style="text-indent:32pt"><allow_double_right_move></td><td rowspan="3">**double right-click lets the Avatar walk automatically to where you clicked.</td></tr><tr style=""><td style="text-indent:32pt"> yes - </td></tr><tr style=""><td style="text-indent:32pt"></allow_double_right_move></td></tr><tr style=""><td style="text-indent:32pt"><gumps_dont_pause_game></td><td rowspan="3">**yes doesn't pause the game when gumps are shown.</td></tr><tr style=""><td style="text-indent:32pt"> + </td></tr><tr style=""><td style="text-indent:32pt"></allow_double_right_move></td></tr><tr style=""><td style="text-indent:32pt"><scroll_with_mouse></td><td rowspan="3">**when in cheat mode allow to scroll the gameview with the mouse-</td></tr><tr style=""><td style="text-indent:32pt"> + no + </td></tr><tr style=""><td style="text-indent:32pt"></scroll_with_mouse></td></tr><tr style=""><td style="text-indent:32pt"><gumps_dont_pause_game></td><td rowspan="3">**yes doesn't pause the game when gumps are shown.</td></tr><tr style=""><td style="text-indent:32pt"> yes </td></tr><tr style=""><td style="text-indent:32pt"></gumps_dont_pause_game></td></tr><tr style=""><td style="text-indent:32pt"><cheat></td><td rowspan="3">**enable/disable cheats</td></tr><tr style=""><td style="text-indent:32pt"> yes @@ -151,11 +153,11 @@ no </td></tr><tr style=""><td style="text-indent:32pt"></bg_paperdolls></td></tr><tr style=""><td style="text-indent:32pt"><smooth_scrolling></td><td rowspan="3">**0/25/50/75/100 percentage of how smooth the game scrolls when the avatar moves. 0 disables smooth scrolling and uses the "jerky" scrolling of the original game.</td></tr><tr style=""><td style="text-indent:32pt"> 0 - </td></tr><tr style=""><td style="text-indent:32pt"></smooth_scrolling></td></tr><tr style="color: #62186f"><td style="text-indent:32pt"><skip_intro></td><td rowspan="3">**this skips the scripted first scne in BG and SI during which you can't move.</td></tr><tr style="color: #62186f"><td style="text-indent:32pt"> + </td></tr><tr style=""><td style="text-indent:32pt"></smooth_scrolling></td></tr><tr style=""><td style="text-indent:32pt"><skip_intro></td><td rowspan="3">**this skips the scripted first scne in BG and SI during which you can't move.</td></tr><tr style=""><td style="text-indent:32pt"> no - </td></tr><tr style="color: #62186f"><td style="text-indent:32pt"></skip_intro></td></tr><tr style="color: #62186f"><td style="text-indent:32pt"><skip_splash></td><td rowspan="3">**this skips the splash screen, the intro before you get to the game menu. Disabling it brings you straight to the game menu.</td></tr><tr style="color: #62186f"><td style="text-indent:32pt"> + </td></tr><tr style=""><td style="text-indent:32pt"></skip_intro></td></tr><tr style=""><td style="text-indent:32pt"><skip_splash></td><td rowspan="3">**this skips the splash screen, the intro before you get to the game menu. Disabling it brings you straight to the game menu.</td></tr><tr style=""><td style="text-indent:32pt"> no - </td></tr><tr style="color: #62186f"><td style="text-indent:32pt"></skip_splash></td></tr><tr style="color: #62186f"><td style="text-indent:32pt"><formation></td><td rowspan="3">**yes forces the party to walk in a formation similar to the original game.See <a href="faq.php#party_formation">FAQ</a> in the FAQ.</td></tr><tr style="color: #62186f"><td style="text-indent:32pt"> + </td></tr><tr style=""><td style="text-indent:32pt"></skip_splash></td></tr><tr style="color: #62186f"><td style="text-indent:32pt"><formation></td><td rowspan="3">**yes forces the party to walk in a formation similar to the original game.See <a href="faq.php#party_formation">FAQ</a> in the FAQ.</td></tr><tr style="color: #62186f"><td style="text-indent:32pt"> yes </td></tr><tr style="color: #62186f"><td style="text-indent:32pt"></formation></td></tr><tr style="color: #62186f"><td style="text-indent:32pt"><step_tile_delta></td><td rowspan="3">**Controls how far the Avatar will move before <em>Exult</em> recalculates the Avatar's and the party's movement. Bigger # avoids jerkiness, but may cause other problems.</td></tr><tr style="color: #62186f"><td style="text-indent:32pt"> 8 @@ -171,9 +173,9 @@ '<font color="maroon">Esc</font>' - the setting is saved.)</td></tr><tr style=""><td style="text-indent:32pt"> yes - </td></tr><tr style=""><td style="text-indent:32pt"></enabled></td></tr><tr style="color: #62186f"><td style="text-indent:32pt"><disablepause></td><td rowspan="3">**enable/disable the pausing of SFX and digital music when the game pauses (e.g. not the focused window). MIDI music is currently not paused.</td></tr><tr style="color: #62186f"><td style="text-indent:32pt"> + </td></tr><tr style=""><td style="text-indent:32pt"></enabled></td></tr><tr style=""><td style="text-indent:32pt"><disablepause></td><td rowspan="3">**enable/disable the pausing of SFX and digital music when the game pauses (e.g. not the focused window). MIDI music is currently not paused.</td></tr><tr style=""><td style="text-indent:32pt"> no - </td></tr><tr style="color: #62186f"><td style="text-indent:32pt"></disablepause></td></tr><tr style="color: #62186f"><td style="text-indent:32pt"><sample_rate></td><td rowspan="3">**set the sample rate of <em>Exult</em>. Default is 22050, Windows CE defaults to 11025.</td></tr><tr style="color: #62186f"><td style="text-indent:32pt"> + </td></tr><tr style=""><td style="text-indent:32pt"></disablepause></td></tr><tr style="color: #62186f"><td style="text-indent:32pt"><sample_rate></td><td rowspan="3">**set the sample rate of <em>Exult</em>. Default is 22050, Windows CE defaults to 11025.</td></tr><tr style="color: #62186f"><td style="text-indent:32pt"> 22050 </td></tr><tr style="color: #62186f"><td style="text-indent:32pt"></sample_rate></td></tr><tr style="color: #62186f"><td style="text-indent:32pt"><stereo></td><td rowspan="3">**enable/disable stereo sound. Windows CE is set to disabled.</td></tr><tr style="color: #62186f"><td style="text-indent:32pt"> true @@ -219,29 +221,31 @@ path </td></tr><tr style="color: #62186f"><td style="text-indent:48pt"></fluidsynth_soundfont></td></tr><tr style="color: #62186f"><td style="text-indent:48pt"><volume_curve></td><td rowspan="3">**set volume (kind of at least, best don't change)</td></tr><tr style="color: #62186f"><td style="text-indent:48pt"> 1.000000 - </td></tr><tr style="color: #62186f"><td style="text-indent:48pt"></volume_curve></td></tr><tr style=""><td style="text-indent:32pt"></midi></td></tr><tr style=""><td style="text-indent:16pt"></audio></td></tr><tr style=""><td style="text-indent:16pt"><video></td></tr><tr style=""><td style="text-indent:32pt"><fullscreen></td><td rowspan="3">**do you want to play full screen?</td></tr><tr style=""><td style="text-indent:32pt"> + </td></tr><tr style="color: #62186f"><td style="text-indent:48pt"></volume_curve></td></tr><tr style=""><td style="text-indent:32pt"></midi></td></tr><tr style=""><td style="text-indent:16pt"></audio></td></tr><tr style=""><td style="text-indent:16pt"><video></td></tr><tr style=""><td style="text-indent:32pt"><share_video_settings></td><td rowspan="3">**yes means that fullscreen and windowed mode share the samevideo settings.</td></tr><tr style=""><td style="text-indent:32pt"> + yes + </td></tr><tr style=""><td style="text-indent:32pt"></share_video_settings></td></tr><tr style=""><td style="text-indent:32pt"><fullscreen></td><td rowspan="3">**do you want to play full screen?</td></tr><tr style=""><td style="text-indent:32pt"> no - </td></tr><tr style=""><td style="text-indent:32pt"></fullscreen></td></tr><tr style=""><td style="text-indent:32pt"><scale_method></td><td rowspan="3">**choose different scalers here - see <a href="#scaler">4.4.</a> - applies to fullscreen.</td></tr><tr style=""><td style="text-indent:32pt"> + </td></tr><tr style=""><td style="text-indent:32pt"></fullscreen></td></tr><tr style=""><td style="text-indent:32pt"><scale_method></td><td rowspan="3">**choose different scalers here - see <a href="#scaler">4.4.</a> - applies to fullscreen if video settings are not shared.</td></tr><tr style=""><td style="text-indent:32pt"> 2xSaI - </td></tr><tr style=""><td style="text-indent:32pt"></scale_method></td></tr><tr style=""><td style="text-indent:32pt"><scale></td><td rowspan="3">**2 enables / 1 disables scaling, some scalers support higher values. See <a href="#scaler">4.4.</a> - applies to fullscreen.</td></tr><tr style=""><td style="text-indent:32pt"> + </td></tr><tr style=""><td style="text-indent:32pt"></scale_method></td></tr><tr style=""><td style="text-indent:32pt"><scale></td><td rowspan="3">**2 enables / 1 disables scaling, some scalers support higher values. See <a href="#scaler">4.4.</a> - applies to fullscreen if video settings are not shared.</td></tr><tr style=""><td style="text-indent:32pt"> 2 - </td></tr><tr style=""><td style="text-indent:32pt"></scale></td></tr><tr style=""><td style="text-indent:32pt"><display></td></tr><tr style=""><td style="text-indent:48pt"><width></td><td rowspan="3">**here you choose the resolution of the Exult window.The default will be the lowest resolution that your system supports.Applies to fullscreen</td></tr><tr style=""><td style="text-indent:48pt"> + </td></tr><tr style=""><td style="text-indent:32pt"></scale></td></tr><tr style=""><td style="text-indent:32pt"><display></td></tr><tr style=""><td style="text-indent:48pt"><width></td><td rowspan="3">**here you choose the resolution of the Exult window.The default will be the lowest resolution that your system supports.Applies to fullscreen if video settings are not shared.</td></tr><tr style=""><td style="text-indent:48pt"> 640 </td></tr><tr style=""><td style="text-indent:48pt"></width></td></tr><tr style=""><td style="text-indent:48pt"><height></td><td rowspan="3"/></tr><tr style=""><td style="text-indent:48pt"> 240 - </td></tr><tr style=""><td style="text-indent:48pt"></height></td></tr><tr style=""><td style="text-indent:32pt"></display></td></tr><tr style=""><td style="text-indent:32pt"><game></td></tr><tr style=""><td style="text-indent:48pt"><width></td><td rowspan="3">**here you choose at what resolution you run the games in the<em>Exult</em> window. 320x200 is the resolution of the original.0x0 means that <em>Exult</em> will determine the best way to matchgame resolution to <em>Exult</em> resolution - applies to fullscreen.</td></tr><tr style=""><td style="text-indent:48pt"> + </td></tr><tr style=""><td style="text-indent:48pt"></height></td></tr><tr style=""><td style="text-indent:32pt"></display></td></tr><tr style=""><td style="text-indent:32pt"><game></td></tr><tr style=""><td style="text-indent:48pt"><width></td><td rowspan="3">**here you choose at what resolution you run the games in the<em>Exult</em> window. 320x200 is the resolution of the original.0x0 means that <em>Exult</em> will determine the best way to matchgame resolution to <em>Exult</em> resolution - applies to fullscreen if video settings are not shared.</td></tr><tr style=""><td style="text-indent:48pt"> 320 </td></tr><tr style=""><td style="text-indent:48pt"></width></td></tr><tr style=""><td style="text-indent:48pt"><height></td><td rowspan="3"/></tr><tr style=""><td style="text-indent:48pt"> 200 - </td></tr><tr style=""><td style="text-indent:48pt"></height></td></tr><tr style="color: #62186f"><td style="text-indent:48pt"><border></td></tr><tr style="color: #62186f"><td style="text-indent:64pt"><red></td><td rowspan="3">**if game resolution doesn't match <em>Exult</em> resolutionyou have borders around the game res. With these you canchange the black defult border color - applies to fullscreen.</td></tr><tr style="color: #62186f"><td style="text-indent:64pt"> + </td></tr><tr style=""><td style="text-indent:48pt"></height></td></tr><tr style="color: #62186f"><td style="text-indent:48pt"><border></td></tr><tr style="color: #62186f"><td style="text-indent:64pt"><red></td><td rowspan="3">**if game resolution doesn't match <em>Exult</em> resolutionyou have borders around the game res. With these you canchange the black defult border color - applies to fullscreen if video settings are not shared.</td></tr><tr style="color: #62186f"><td style="text-indent:64pt"> 0 </td></tr><tr style="color: #62186f"><td style="text-indent:64pt"></red></td></tr><tr style="color: #62186f"><td style="text-indent:64pt"><green></td><td rowspan="3"/></tr><tr style="color: #62186f"><td style="text-indent:64pt"> 0 </td></tr><tr style="color: #62186f"><td style="text-indent:64pt"></green></td></tr><tr style="color: #62186f"><td style="text-indent:64pt"><blue></td><td rowspan="3"/></tr><tr style="color: #62186f"><td style="text-indent:64pt"> 0 - </td></tr><tr style="color: #62186f"><td style="text-indent:64pt"></blue></td></tr><tr style="color: #62186f"><td style="text-indent:48pt"></border></td></tr><tr style=""><td style="text-indent:32pt"></game></td></tr><tr style=""><td style="text-indent:32pt"><fill_mode></td><td rowspan="3">**Possible options are Fill, Fit, Aspect Correct Fit, Centre and Aspect Correct Centre.Please see <a href="#video_fill_modes">4.2.</a> for more information about these options.</td></tr><tr style=""><td style="text-indent:32pt"> + </td></tr><tr style="color: #62186f"><td style="text-indent:64pt"></blue></td></tr><tr style="color: #62186f"><td style="text-indent:48pt"></border></td></tr><tr style=""><td style="text-indent:32pt"></game></td></tr><tr style=""><td style="text-indent:32pt"><fill_mode></td><td rowspan="3">**Possible options are Fill, Fit, Aspect Correct Fit, Centre and Aspect Correct Centre.Please see <a href="#video_fill_modes">4.2.</a> for more information about these options.Applies to fullscreen if video settings are not shared.</td></tr><tr style=""><td style="text-indent:32pt"> Centre - </td></tr><tr style=""><td style="text-indent:32pt"></fill_mode></td></tr><tr style=""><td style="text-indent:32pt"><fill_scaler></td><td rowspan="3">**Chose between Point and Bilinear.Please see <a href="#video_fill_modes">4.2.</a> for more information about this - applies to fullscreen.</td></tr><tr style=""><td style="text-indent:32pt"> + </td></tr><tr style=""><td style="text-indent:32pt"></fill_mode></td></tr><tr style=""><td style="text-indent:32pt"><fill_scaler></td><td rowspan="3">**Chose between Point and Bilinear.Please see <a href="#video_fill_modes">4.2.</a> for more information about this - applies to fullscreen if video settings are not shared.</td></tr><tr style=""><td style="text-indent:32pt"> Bilinear </td></tr><tr style=""><td style="text-indent:32pt"></fill_scaler></td></tr><tr style=""><td style="text-indent:32pt"><windows></td></tr><tr style=""><td style="text-indent:48pt"><scale_method></td><td rowspan="3"/></tr><tr style=""><td style="text-indent:48pt"> 2xSaI @@ -487,7 +491,9 @@ </p><ul><li>-h or --help<br/> Shows all the command line parameters in stderr (stderr.txt on Windows systems).</li><li>-v or --version<br/> Shows version information in stderr.</li><li>-c configfile<br/> - Specify alternate config file (relative or absolute paths work).</li><li>--bg<br/> + Specify alternate config file (relative or absolute paths work).</li><li>-p configfile<br/> + Portable option for Windows only. <em>Exult</em> will read cfg file from the folder it got + installed to (or make one) and will save to the game folders.</li><li>--bg<br/> Starts the game with the Black Gate menu (prefers original game).</li><li>--fov<br/> Starts the game with the menu of the Black Gate with Forge of Virtue expansion. Only useful if you have FoV added as described at <a href="#advanced_config">2.9.</a>, @@ -730,7 +736,8 @@ changes will be reverted. This way we try to prevent that some bad video options combinations prevent you from playing the games. </p><p> - Settings can be set for either fullscreen or windows mode just by selecting different + When you disallow same settings for window and fullscreen mode in the Game menu, + settings can be set for either fullscreen or windows mode just by selecting different settings while using either mode. </p></td></tr><tr><td> </td></tr><tr><td><strong><a name="video_fill_modes">4.2. Fill modes</a></strong></td></tr><tr><td><p> The game area with scaler applied should not be bigger than the display, @@ -867,19 +874,24 @@ <em>Exult</em> will make a screenshot of your game window in PCX image file format. The save location of the screenshot depends on your Operating system. </p><ul><li>On Windows <em>Exult</em> saves the screenshot to the same location where exult.cfg is found, see - <a href="#exult_config_location">2.2. Location of exult.cfg</a>.</li><li>On *nix systems, inluding OS X, <em>Exult</em> saves to the HOME folder.</li></ul></td></tr></table><hr width="100%"/><table width="100%"><tr><th align="left"><a name="Game Menu">7. Game Menu</a></th></tr><tr><td> </td></tr><tr><td><strong><a name="open_menu">7.1. Access to the Game menu</a></strong></td></tr><tr><td><p> - You can access the Game menu either by pressing the disk icon in the Avatar's + <a href="#exult_config_location">2.2. Location of exult.cfg</a>.</li><li>On *nix systems, inluding OS X, <em>Exult</em> saves to the HOME folder.</li></ul></td></tr></table><hr width="100%"/><table width="100%"><tr><th align="left"><a name="Exult Setup and Game Menu">7. Exult Setup and Game Menu</a></th></tr><tr><td> </td></tr><tr><td><strong><a name="open_menu">7.1. Access to the <em>Exult</em> Setup and Game menu</a></strong></td></tr><tr><td><p> + The <em>Exult</em> Setup and Game menu share mostly the same options, except for + the option to "Save/Load games" and to "Quit" the game which are only availlable + in the Game menu once you loaded a game. + </p><p><em>Exult</em> Setup can only be opened on the <em>Exult</em> menu by selecting the "Setup" option.<br/> + And you can access the Game menu either by pressing the disk icon in the Avatar's inventory screen or by pressing '<font color="maroon">Esc</font>' .<br/> - You then have the following options.<br/><img alt="the Game menu" src="images/docs01.png"/></p></td></tr><tr><td> </td></tr><tr><td><strong><a name="savemenu">7.2. Load/Save Game</a></strong></td></tr><tr><td><p> + The have the following options are availlable for the <em>Exult</em> Setup menu and the Game menu:<br/><img alt="the Game menu" src="images/docs01.png"/></p></td></tr><tr><td> </td></tr><tr><td><strong><a name="savemenu">7.2. Load/Save Game</a></strong></td></tr><tr><td><p> This one is pretty straightforward. You can load and save a game, delete a game and view some information of a save game on the right side (a screenshot and some stats).<br/> If you have a wheel mouse you can scroll one line up/down by using the wheel. Pressing '<font color="maroon">Alt</font>' while using the wheel scrolls by pages.<br/> - Pressing <strong>Cancel</strong> exits the Load/Save options.<br/><img alt="saving/loading a game" src="images/docs02.png"/></p></td></tr><tr><td> </td></tr><tr><td><strong><a name="video_gump">7.3. Video Options</a></strong></td></tr><tr><td><p> + Pressing <strong>Cancel</strong> exits the Load/Save options.<br/> + This is only availlable in game through the Game menu.<br/><img alt="saving/loading a game" src="images/docs02.png"/></p></td></tr><tr><td> </td></tr><tr><td><strong><a name="video_gump">7.3. Video Options</a></strong></td></tr><tr><td><p> In this option screen you are able to determine how <em>Exult</em> displays the game.<br/><img alt="Video Options" src="images/docs03.png"/></p><ul><li><strong>Full Screen</strong><br/> enable or disable running <em>Exult</em> in full screen.</li><li><strong>Window Size</strong><br/> lets you choose between various resolutions determined by the fullscreen resolutions @@ -895,7 +907,9 @@ the scaler used by the different fill modes. You can chose between Point and Bilinear.</li><li><strong>Fill Mode</strong><br/> Different modes on how to display the Game Area in the <em>Exult</em> window size. Please see <a href="#video_fill_modes">4.2. Fill modes</a>.</li><li><strong>AR Correction</strong><br/> - Aspect Ratio Correction for the fill modes "Fit" and "Centre".</li><li><strong>APPLY</strong><br/> + Aspect Ratio Correction for the fill modes "Fit" and "Centre".</li><li><strong>Same setting for window and fullscreen</strong><br/> + When you disable this you can select different settings for window and fullscreen mode by changing + the settings while bein in either mode.</li><li><strong>APPLY</strong><br/> Checks whether your changes can cause problems, applies your changes and gives you a countdown to confirm that the new settings are working correctly. If you don't want to apply your changes, click on the red checkmark to the left.</li></ul></td></tr><tr><td> </td></tr><tr><td><strong><a name="audio_gump">7.4. Audio Options</a></strong></td></tr><tr><td><p> @@ -909,7 +923,8 @@ alters the way the MIDI is played. Choose between Reverb, Chorus, Both (Reverb and Chorus) or disable it.</li><li><strong>SFX</strong><br/> Enable or disable digital sound effects.</li><li><strong>Pack</strong><br/> - choose between our standard SFX packs, Roland MT32 and Soundblaster, see <a href="#wave_sfx">3.7.</a>.</li><li><strong>Speech</strong><br/> + choose between our standard SFX packs, Roland MT32 and Soundblaster, see <a href="#wave_sfx">3.7.</a>. + This option is not availlable in the <em>Exult</em> Setup.</li><li><strong>Speech</strong><br/> enable or disable speech. When disabled you will see subtitles when the Guardian or the Great Earth Serpent speaks</li><li><strong>OK/Cancel</strong><br/> Ok accepts your changes, Cancel discards your changes.</li></ul></td></tr><tr><td> </td></tr><tr><td><strong><a name="gameplay_gump">7.5. Gameplay Options</a></strong></td></tr><tr><td><p><img alt="Gameplay Options" src="images/docs05.png"/></p><ul><li><strong>Status Bars</strong><br/> @@ -957,11 +972,11 @@ combat. When you hit space the game pauses and you can direct a party member by right-clicking, then clicking on a target to attack. Or change weapons, choose a favourite spell.</li><li><strong>Charmed difficulty</strong><br/> - choose between Normal and Hard. With Normal the Avatar behaves as in the original game. - When he is charmed he will be highlighted as charmed and the charmed status icon will show - but you can control him as usual. Hard will neither allow the player to control the Avatar - nor access his inventory.</li></ul><p/></td></tr><tr><td> </td></tr><tr><td><strong><a name="quit_game">7.7. Quit</a></strong></td></tr><tr><td><p> - Exits <em>Exult</em>. + choose between Normal and Hard. With Normal the Avatar can't be charmed. The original game allowed + him to be charmed though that only highlighted him as charmed and the charmed status icon showed + but you could control him as usual. Hard will neither allow the player to control charmed party members, + including the Avatar, nor access the inventory of a charmed party member.</li></ul><p/></td></tr><tr><td> </td></tr><tr><td><strong><a name="quit_game">7.7. Quit</a></strong></td></tr><tr><td><p> + Exits <em>Exult</em>. This option is only availlable in the Game menu. </p></td></tr></table><hr width="100%"/><table width="100%"><tr><th align="left"><a name="Mods and Patches">8. Mods and Patches</a></th></tr><tr><td> </td></tr><tr><td><strong><a name="mods_intro">8.1. Introduction to Mods and Patches</a></strong></td></tr><tr><td><p> With <em>Exult Studio</em> advancing more and more, there are now a small number mods and patches developed, both by <em>Exult</em> team members and other users. @@ -1321,8 +1336,8 @@ made the "usecode" interpreter possible.</li><li>Olivier Marcoux's technical document was also crucial in understanding some data files.</li><li>Thanks also go to the person who wrote u7items.txt and the contributor of the "avatar.ttf" font.</li><li>Aurelien Marchand (Artaxerxes) for his extensive guide for the Zaurus.</li></ul></td></tr><tr><td> </td></tr><tr><td><strong><a name="contact">12.2. Contacting us</a></strong></td></tr><tr><td><p> - You can contact the <em>Exult</em> team and/or get more information from:<br/><a href="http://exult.sourceforge.net/">http://exult.sourceforge.net/</a> or<br/><a href="http://sourceforge.net/projects/exult/">http://sourceforge.net/projects/exult/</a><br/></p></td></tr></table><hr width="100%"/><table width="100%"><tr><th align="left"><a name="Changes to the Documentation">13. Changes to the Documentation</a></th></tr><tr><td> </td></tr><tr><td><strong><a name="19012011">13.1. - 19 January 2011</a></strong></td></tr><tr><td><ul><li><a href="#Changes to the Documentation">13. Changes to the Documentation</a> moved to the bottom.</li><li><a href="#exult_config">2.3. Settings in exult.cfg</a> new options for combat and windowed video settings.</li><li><a href="#resolution">4.1. Resolution</a> Video settings are for either fullscreen or windows mode.</li><li><a href="#exult_cheats">5.3. Cheat keys</a> Cmd-V added for insert shape.</li><li><a href="#gameplay_gump">7.5. Gameplay Options</a> reordered.</li><li><a href="#misc_gump">7.6. Misc Options</a> formerly named Combat Options but now added non combat options to it.</li></ul></td></tr><tr><td> </td></tr><tr><td><strong><a name="13102010">13.2. - 13 October 2010</a></strong></td></tr><tr><td><ul><li><a href="#exult_version">1.1. Exult Version</a> new official version.</li><li><a href="#scaler">4.4. Scaler</a> OpenGL is only availlable in snapshots.</li><li><a href="#exult_cheats">5.3. Cheat keys</a> Alt+KP+/- no longer works.</li><li><a href="#studio_keys">5.4. Map Editing keys</a> only with a snapshot.</li><li><a href="#notebook">6.1. Using the Notebook</a> added.</li><li><a href="#autonotebook">6.2. The automatic Notebook</a> added.</li><li><a href="#screenshots">6.3. Screenshots</a> added.</li></ul></td></tr><tr><td> </td></tr><tr><td><strong><a name="30082010">13.3. - 30 August 2010</a></strong></td></tr><tr><td><ul><li><a href="#exult_config">2.3. Settings in exult.cfg</a> added the new config options for video.</li><li><a href="#resolution">4.1. Resolution</a> rewrote some more with Colourless' latest changes.</li><li><a href="#video_fill_modes">4.2. Fill modes</a> added.</li><li><a href="#video_gump">7.3. Video Options</a> more changes to the video gump.</li></ul></td></tr><tr><td> </td></tr><tr><td><strong><a name="25082010">13.4. - 25 August 2010</a></strong></td></tr><tr><td><ul><li><a href="#exult_config">2.3. Settings in exult.cfg</a> added the new config options for video and audio.</li><li><a href="#resolution">4.1. Resolution</a> rewrote a bit to explain the new rendering.</li><li><a href="#res_cheating">4.3. Higher resolution is cheating</a> added.</li><li><a href="#video_gump">7.3. Video Options</a> added new game res setting.</li><li><a href="#audio_gump">7.4. Audio Options</a> forgot the speech option.</li></ul></td></tr><tr><td> </td></tr><tr><td><strong><a name="15082010">13.5. - 15 August 2010</a></strong></td></tr><tr><td><ul><li><a href="#midi_music">3.2. MIDI Music</a> Fluidsynth support is not compiled into the snapshots, also MT32 is supported on OS X.</li><li><a href="#win32_device">3.4. Windows MIDI Mapper</a> the log files are now where exult.cfg is saved to not necessarily where exult.exe is.</li><li><a href="#error_log">9.2. Error Log</a> also about location of log files.</li><li><a href="#bg_manual">11.5. Manual installation of the BG floppy disks</a> some *nix command.</li><li><a href="#si_manual">11.6. Manual installation of the SI floppy disks</a> some *nix command.</li></ul></td></tr><tr><td> </td></tr><tr><td><strong><a name="28042010">13.6. - 28 April 2010</a></strong></td></tr><tr><td><ul><li><a href="#exult_config">2.3. Settings in exult.cfg</a> audio options for sample rate and stereo added.</li></ul></td></tr><tr><td> </td></tr><tr><td><strong><a name="11032010">13.7. - 11 March 2010</a></strong></td></tr><tr><td><ul><li><a href="#path_config_osx">2.7. Path-Settings for Mac OS X</a> we changed the default paths for OS X once more.</li><li><a href="#wave_sfx">3.7. Digital Wave Sound Effects</a> the SFX pack can now be chosen in the Game Menu.</li><li><a href="#audio_gump">7.4. Audio Options</a> added new SFX pack option and updated screenshot.</li><li><a href="#wave_sfx">3.7. Digital Wave Sound Effects</a><em>Exult</em> finds and uses the SFX pack automatically and defaults to MT32 SFX.</li></ul></td></tr><tr><td> </td></tr><tr><td><strong><a name="10032010">13.8. - 10 March 2010</a></strong></td></tr><tr><td><ul><li><a href="#path_config">2.4. Path-Settings</a> I've split this up for all the different OS'.</li><li> added Path-Settings chapters for the most common OS with examples.</li><li><a href="#midi_music">3.2. MIDI Music</a> CoreMIDI driver added.</li><li><a href="#wave_sfx">3.7. Digital Wave Sound Effects</a><em>Exult</em> finds and uses the SFX pack automatically and defaults to MT32 SFX.</li><li><a href="#mods_savegames_location">8.5. Where to find the savegames of modded games</a> added this so savegames of modded games can be found.</li><li><a href="#error_log">9.2. Error Log</a> added where to find the error log on OS X.</li></ul></td></tr><tr><td> </td></tr><tr><td><strong><a name="08032010">13.9. - 08 March 2010</a></strong></td></tr><tr><td><ul><li><a href="#whatis_exult">1.2. What is <em>Exult</em>?</a> fixed typo in Jakob Schonberg's name.</li><li><a href="#exult_config_location">2.2. Location of exult.cfg</a> needs its own chapter now.</li><li><a href="#path_config">2.4. Path-Settings</a> needed a lot of changes because of the LOCAL_APPDATA changes.</li><li><a href="#midi_music">3.2. MIDI Music</a> the MT32 option will no longer crash <em>Exult</em> on OS X.</li><li><a href="#scaler">4.4. Scaler</a> OpenGl scaler is not considered stable.</li><li><a href="#mods_path">8.4. Adapting the location of Mods and Patches</a> be aware of the LOCAL_APPDATA changes.</li><li><a href="#osx_digital">9.3. Making Digital Sound work on Mac OS X</a> is probably not needed for newer versions of OS X.</li></ul></td></tr><tr><td> </td></tr><tr><td><strong><a name="16072009">13.10. - 16 July 2009</a></strong></td></tr><tr><td><ul><li><a href="#midi_music">3.2. MIDI Music</a> MT32 device type is not supported on Mac OS X.</li></ul></td></tr><tr><td> </td></tr><tr><td><strong><a name="03062009">13.11. - 03 June 2009</a></strong></td></tr><tr><td><ul><li>Spell checked the whole documentation.</li><li><a href="#midi_music">3.2. MIDI Music</a> slightly rewrote the FluidSynth section and + You can contact the <em>Exult</em> team and/or get more information from:<br/><a href="http://exult.sourceforge.net/">http://exult.sourceforge.net/</a> or<br/><a href="http://sourceforge.net/projects/exult/">http://sourceforge.net/projects/exult/</a><br/></p></td></tr></table><hr width="100%"/><table width="100%"><tr><th align="left"><a name="Changes to the Documentation">13. Changes to the Documentation</a></th></tr><tr><td> </td></tr><tr><td><strong><a name="23012011">13.1. - 23 January 2011</a></strong></td></tr><tr><td><ul><li><a href="#Changes to the Documentation">13. Changes to the Documentation</a> moved to the bottom.</li><li><a href="#exult_config">2.3. Settings in exult.cfg</a> new options for combat and windowed video settings and several other settings added.</li><li><a href="#command_line">2.10. Command line options</a> added portable option.</li><li><a href="#resolution">4.1. Resolution</a> Video settings are for either fullscreen or windows mode.</li><li><a href="#exult_cheats">5.3. Cheat keys</a> Cmd-V added for insert shape.</li><li><a href="#Exult Setup and Game Menu">7. Exult Setup and Game Menu</a> renamed since <em>Exult</em> Setup and Game menu share the same gump.</li><li><a href="#open_menu">7.1. Access to the <em>Exult</em> Setup and Game menu</a> same and some explanation.</li><li><a href="#savemenu">7.2. Load/Save Game</a> only availlable in the Game menu.</li><li><a href="#audio_gump">7.4. Audio Options</a> You cannot choose the SFX pack in the <em>Exult</em> setup.</li><li><a href="#gameplay_gump">7.5. Gameplay Options</a> reordered.</li><li><a href="#misc_gump">7.6. Misc Options</a> formerly named Combat Options but now added non combat options to it.</li><li><a href="#quit_game">7.7. Quit</a> only in the Game menu.</li></ul></td></tr><tr><td> </td></tr><tr><td><strong><a name="13102010">13.2. - 13 October 2010</a></strong></td></tr><tr><td><ul><li><a href="#exult_version">1.1. Exult Version</a> new official version.</li><li><a href="#scaler">4.4. Scaler</a> OpenGL is only availlable in snapshots.</li><li><a href="#exult_cheats">5.3. Cheat keys</a> Alt+KP+/- no longer works.</li><li><a href="#studio_keys">5.4. Map Editing keys</a> only with a snapshot.</li><li><a href="#notebook">6.1. Using the Notebook</a> added.</li><li><a href="#autonotebook">6.2. The automatic Notebook</a> added.</li><li><a href="#screenshots">6.3. Screenshots</a> added.</li></ul></td></tr><tr><td> </td></tr><tr><td><strong><a name="30082010">13.3. - 30 August 2010</a></strong></td></tr><tr><td><ul><li><a href="#exult_config">2.3. Settings in exult.cfg</a> added the new config options for video.</li><li><a href="#resolution">4.1. Resolution</a> rewrote some more with Colourless' latest changes.</li><li><a href="#video_fill_modes">4.2. Fill modes</a> added.</li><li><a href="#video_gump">7.3. Video Options</a> more changes to the video gump.</li></ul></td></tr><tr><td> </td></tr><tr><td><strong><a name="25082010">13.4. - 25 August 2010</a></strong></td></tr><tr><td><ul><li><a href="#exult_config">2.3. Settings in exult.cfg</a> added the new config options for video and audio.</li><li><a href="#resolution">4.1. Resolution</a> rewrote a bit to explain the new rendering.</li><li><a href="#res_cheating">4.3. Higher resolution is cheating</a> added.</li><li><a href="#video_gump">7.3. Video Options</a> added new game res setting.</li><li><a href="#audio_gump">7.4. Audio Options</a> forgot the speech option.</li></ul></td></tr><tr><td> </td></tr><tr><td><strong><a name="15082010">13.5. - 15 August 2010</a></strong></td></tr><tr><td><ul><li><a href="#midi_music">3.2. MIDI Music</a> Fluidsynth support is not compiled into the snapshots, also MT32 is supported on OS X.</li><li><a href="#win32_device">3.4. Windows MIDI Mapper</a> the log files are now where exult.cfg is saved to not necessarily where exult.exe is.</li><li><a href="#error_log">9.2. Error Log</a> also about location of log files.</li><li><a href="#bg_manual">11.5. Manual installation of the BG floppy disks</a> some *nix command.</li><li><a href="#si_manual">11.6. Manual installation of the SI floppy disks</a> some *nix command.</li></ul></td></tr><tr><td> </td></tr><tr><td><strong><a name="28042010">13.6. - 28 April 2010</a></strong></td></tr><tr><td><ul><li><a href="#exult_config">2.3. Settings in exult.cfg</a> audio options for sample rate and stereo added.</li></ul></td></tr><tr><td> </td></tr><tr><td><strong><a name="11032010">13.7. - 11 March 2010</a></strong></td></tr><tr><td><ul><li><a href="#path_config_osx">2.7. Path-Settings for Mac OS X</a> we changed the default paths for OS X once more.</li><li><a href="#wave_sfx">3.7. Digital Wave Sound Effects</a> the SFX pack can now be chosen in the Game Menu.</li><li><a href="#audio_gump">7.4. Audio Options</a> added new SFX pack option and updated screenshot.</li><li><a href="#wave_sfx">3.7. Digital Wave Sound Effects</a><em>Exult</em> finds and uses the SFX pack automatically and defaults to MT32 SFX.</li></ul></td></tr><tr><td> </td></tr><tr><td><strong><a name="10032010">13.8. - 10 March 2010</a></strong></td></tr><tr><td><ul><li><a href="#path_config">2.4. Path-Settings</a> I've split this up for all the different OS'.</li><li> added Path-Settings chapters for the most common OS with examples.</li><li><a href="#midi_music">3.2. MIDI Music</a> CoreMIDI driver added.</li><li><a href="#wave_sfx">3.7. Digital Wave Sound Effects</a><em>Exult</em> finds and uses the SFX pack automatically and defaults to MT32 SFX.</li><li><a href="#mods_savegames_location">8.5. Where to find the savegames of modded games</a> added this so savegames of modded games can be found.</li><li><a href="#error_log">9.2. Error Log</a> added where to find the error log on OS X.</li></ul></td></tr><tr><td> </td></tr><tr><td><strong><a name="08032010">13.9. - 08 March 2010</a></strong></td></tr><tr><td><ul><li><a href="#whatis_exult">1.2. What is <em>Exult</em>?</a> fixed typo in Jakob Schonberg's name.</li><li><a href="#exult_config_location">2.2. Location of exult.cfg</a> needs its own chapter now.</li><li><a href="#path_config">2.4. Path-Settings</a> needed a lot of changes because of the LOCAL_APPDATA changes.</li><li><a href="#midi_music">3.2. MIDI Mu... [truncated message content] |