From: <ma...@us...> - 2009-05-03 03:01:40
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Revision: 6087 http://exult.svn.sourceforge.net/exult/?rev=6087&view=rev Author: marzojr Date: 2009-05-03 03:01:31 +0000 (Sun, 03 May 2009) Log Message: ----------- Fixed bug #2785315. Modified Paths: -------------- exult/trunk/ChangeLog exult/trunk/content/bgkeyring/src/items/shrines.uc Modified: exult/trunk/ChangeLog =================================================================== --- exult/trunk/ChangeLog 2009-04-30 20:05:51 UTC (rev 6086) +++ exult/trunk/ChangeLog 2009-05-03 03:01:31 UTC (rev 6087) @@ -1,5 +1,9 @@ +2009-05-02 Marzo Sette Torres Junior <ma...@ya...> + * Fixed bug #2785315. + 2009-04-30 Dominik Reichardt <do...@us...> * Updated FAQ a bit + 2009-04-30 Marzo Sette Torres Junior <ma...@ya...> * Implemented feature request #2784001: ES will now prompt to create a new game if no games are installed or if the specified game is not found. Modified: exult/trunk/content/bgkeyring/src/items/shrines.uc =================================================================== --- exult/trunk/content/bgkeyring/src/items/shrines.uc 2009-04-30 20:05:51 UTC (rev 6086) +++ exult/trunk/content/bgkeyring/src/items/shrines.uc 2009-05-03 03:01:31 UTC (rev 6087) @@ -141,7 +141,7 @@ //Cleanse the shrine: obj_sprite_effect(ANIMATION_TELEPORT, 0, 0, 0, 0, 0, -1); set_item_frame(SHRINE_SACRIFICE - 1); - play_sound_effect2(64, item); + UI_play_sound_effect2(64, item); var bloodstains = pos->find_nearby(SHAPE_BLOOD, 20, MASK_TRANSLUCENT); for (blood in bloodstains) This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |