From: Aurelien M. <Aur...@re...> - 2002-10-24 18:12:56
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yay! As for "walking" through walls, it sounds familiar but not the text = output to the command line. I guess I'm not such an old fart then! :) Artaxerxes > -----Original Message----- > From: Jeff Freedman [mailto:fre...@he...] > Sent: Thursday, October 24, 2002 2:06 PM > To: Exult Mailinglist > Subject: Re: [Exult-general] ReadMe.1st, Studio docs, Exult=20 > docs updated > - please read >=20 >=20 >=20 >=20 > Dominik R. wrote: >=20 > >>1. The 'Terms' section is a really good idea. > >=20 > > Anything else you want to see added? >=20 > Maybe 'NPC schedule'. >=20 >=20 > >>3. Another thing you can do now: Select a chunk, choose=20 > 'Paint with=20 > >>chunks' from the 'Mode' menu, and then paint terrain with=20 > that whole chunk. > >=20 > >=20 > > Hm, with that I'm currently experiencing a strange bug. As = currently > > ES doesn't compile, I downloaded the latest snapshot=20 > (10-04) and used the > > latest glade file from source. Tried with the paint chunks=20 > and didn't > > get ti to work. Reverted back to the glade file that came with the > > snapshot and now instead of picking for combo I paint chunks... :-) > > Well, it is nothing to look at until ES compiles on Win32 again.. >=20 > Sounds like something's out of sync. The only change to the=20 > .glade was=20 > adding the 'Paint with chunks' menu item. You're right, in=20 > that it will=20 > probably work again when you get a fresh compile. >=20 > >=20 > > go for it!!!! > > But really, Jeff, could you check that list of differences=20 > if anything > > is incorrect (like the correct bed thing) or if you=20 > remember anything > > else? Thanks >=20 > You mean the recent set of bugs? I couldn't duplicate the=20 > 'too heavy'=20 > one, but I remember fixing that 2-3 weeks ago. I haven't=20 > looked at the=20 > 'bed' one (and I may have closed it out of frustration:-(). =20 > Really, I'm=20 > pretty tired of dealing with minor glitches for 1.00,=20 > especially when I=20 > can't duplicate them. It's probably best that we don't touch=20 > the code=20 > unless there's something major. >=20 > And I concur with Tristan: It's time to release 1.00. >=20 >=20 >=20 >=20 > ------------------------------------------------------- > This sf.net email is sponsored by: Influence the future=20 > of Java(TM) technology. Join the Java Community=20 > Process(SM) (JCP(SM)) program now.=20 > http://ads.sourceforge.net/cgi-bin/redirect.pl?sunm0003en > _______________________________________________ > Exult-general mailing list > Exu...@li... > https://lists.sourceforge.net/lists/listinfo/exult-general >=20 This email and any files transmitted with it are privileged, = confidential, subject to copyright and intended solely for the use of = the individual or entity to whom they are addressed. Views expressed = are those of the user and not necessarily those of Research Capital = Corporation or its subsidiaries. Any unauthorized use, copying, review = or disclosure is prohibited. Please notify the sender immediately if = you have received this communication in error. Thank you for your = assistance and co-operation.=20 Le pr=E9sent message =E9lectronique (y compris les pi=E8ces qui y sont = annex=E9es, le cas =E9ch=E9ant) s'adresse au destinataire indiqu=E9 et = peut contenir des renseignements =E0 caract=E8re priv=E9 ou = confidentiel. Les opinions exprim=E9es sont celles de l'utilisateur et = non pas n=E9cessairement celles de Research Capital Corporation ou de = ses filiales. Si vous n'=EAtes pas le destinataire l=E9gitime de ce = document, veuillez noter qu'il est strictement interdit de le diffuser, = de le distribuer ou de le reproduire. Si ce message vous a =E9t=E9 = transmis par erreur, veuillez en informer l'exp=E9diteur et le = supprimer imm=E9diatement. Merci de votre aide et de votre = coop=E9ration. |