From: Carsten H. (T. R. <ra...@ra...> - 2010-03-07 04:46:58
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On Mon, 8 Feb 2010 06:46:35 +0000 Laurent Ghigonis <ooo...@gm...> said: > On Mon, 8 Feb 2010 04:49:44 +0000 > Laurent Ghigonis <ooo...@gm...> wrote: > > On Sun, 7 Feb 2010 22:25:13 +0900 > > Carsten Haitzler (The Rasterman) <ra...@ra...> wrote: > > > is xrender actually appreciably faster than software for the bg? in > > > my experience xrender is pretty bad at things like scaling images > > > which are used very heavily on wallpapers. > > > > heavily depends on the job, so yes it might not be very clean =) > > but for some animated wallpapers, like the e17_bg_picasso.edj > > avalaible on exchange, the cpu usage drops from 23% enlightenment 16% > > xorg to ... 0% 0% (laptop core2duo P8400@2.26Ghz, Mobile Intel GM45 > > Express, OpenBSD using inteldrm). > > e17_bg_layered_sky on the other hand gives poorer performances on > > xrender. but in my experience on that intel chipset, animated bg > > renders better on xrender. > > if you want expedite scores i can run it. > > i think the openbsd intel driver is more or less the xorg one, so > > should be the same as linux. > > > > > as such this makes a little sense, but i'm dubious of the long-term > > > usefulness. i know i am thinking of killing off the xrender engine > > > for evas just for maintainability. > > > > maybe then the GL engine could be added to e background ? =) > > mh indeed it is already, just doesn't show up on my laptop. > the "wallpaper engine" can use it too i guess. e17 doesnt allow the gl enigne to work - due to caveats with gl rendering and multiple windows as well as caveats with the gl engine anyway. so as such i think this should all be put off until you use a compositor - THEN it can work properly. -- ------------- Codito, ergo sum - "I code, therefore I am" -------------- The Rasterman (Carsten Haitzler) ra...@ra... |