From: Jason T. <ta...@sa...> - 2006-04-03 00:09:35
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On Mon, 2006-04-03 at 08:51 +0900, Carsten Haitzler wrote: > there was - i never finished off the BGRA code for the buffer canvas :) i never > used it - and i think this was the first case of someone using it :) And only purely by accident, because I thought BGRA32 was the native pixel format. I've changed all my code to use ARGB32, so if BGRA32 bugs begin to fester, I won't care so much anymore. Sorry for all the commotion. :) Now all my bugs will be with ARGB32 buffer canvas -- like the last one I just sent. :) Jason. |