From: Brian P. <br...@va...> - 2000-10-16 19:39:36
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Tom Murphy wrote: > > I'm trying to get DRI to run with Quake 3. Here are my specs: > > AMD K6-2 450 > Debian (Woody) > DRI-CVS (tree as of last night's) > Kernel 2.4.0-test9 with compiled in drm (CONFIG_TDFX=y) > /dev/agpart support compiled in or out, makes no difference > > X 4.0.1c (DRI) runs and successfully enabled direct rendering > (per messages) > > I enable the LIBGL_DEBUG variable and Quake 3 reports the following > when it runs: > > ----- R_Init ----- > ...loading /usr/X11R6-DRI/lib/libGL.so: Initializing OpenGL display > ...setting mode 3: 640 480 > Using XFree86-VidModeExtension Version 2.0 > XFree86-VidModeExtension Activated at 640x480 > libGL error: dlopen failed: undefined symbol: grDRIImportFifo > libGL error: dlopen failed: undefined symbol: grDRIImportFifo > Using 4/4/4 Color bits, 16 depth, 0 stencil display. > > Quake 3 then proceeds to go into software mode. > > The undefined symbol also occurs when running gears or glxinfo. > > Is there a fix for this? > > Many thanks in advance, You likely are using Glide w/out the DRI features compiled in. Make sure you enable the DRI when building Glide. Or download a precompiled copy of Glide from the DRI website. -Brian |