From: Adam K K. <ad...@vo...> - 2000-10-10 15:24:09
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> > > > Well, it built, and it ran... It enabled direct rendering with no > > > > problems. gears gave about the same fps as it did under the ati branch, > > > > and showed all the gl extensions. Quake3Arena ran slowly (but about the > > > > same as the ati branch), all the GL xscreensaver apps work, Descent3 > > > > works but textures are a little messed up, Heavy Gear 2 works but also > > > > with messed up textures. Terminus runs beautifully, and parsec works, > > > > but with some oddities (probably texture related). > > > > > > Do they work correctly with the trunk? > > > > D'oh... You can't tell what broke if I don't tell you what was working > > before. Sorry about that :-) > > > > I usually run with code from the ati branch, and not the trunk (if I'm > > using my AIW). However, I've found little difference in terms of speed > > between the trunk and the ati branch. The ati branch seems a little more > > stable, though. > > > > Anyway... All the GL xscreensaver apps worked before. As did Q3A. > > Descent3 worked, but I had to use the --nopackedpixels and > > --nomultitexture option to get textures working. Those two options did > > not get working textures with the ppc branch. > > > > HG2 worked fine before, with no texture problems. Both Terminus and Parsec > > worked fine before, as well. > > Gareth, are there changes in the ati branch which could make these > differences? > > > > > > Tuxracer runs fine, as does Carworld. > > > > > > Does everything look good in tuxracer? On my PowerBook, most text elements > > > are off towards the top. > > > > I can double check when I got home from work, but I played a level or two > > and didn't notice anything last night. > > Hmm. More issues to fix on PPC :-/ > > > > > > The only downside is that UnrealTournament completely dies when starting > > > > a new level. > > > > > > Again, is it different than in the trunk? If it's worse, I have messed > > > something up :-/ > > > > Well, you have messed something up then :-) UT runs beautifully, albeit > > slowly, with the ati branch. UT does a lot of logging, and I'll gladly > > post the output for you if you like. > > Thanks, but it won't help me as I don't have UT. > Well, I thought it might give you a clue as to what was happening at the time it crashed. > > I'd like to know the differences the PPC branch has relative to the trunk, > it's possible that the ati branch has fixes which aren't in the trunk and thus > neither in the ppc branch yet. > When I get home from work, I'll compare the performance on the trunk to the performance on the ati branch to the performance on the ppc branch, and send out a little chart with various apps and different problems I have with each on my AIW. If anyone thinks it might be helpful and I get really pumped up I might pop out my AIW and put my Voodoo 5500 back in and add that to the list. I'd do the same for the tdfx-3-0-0-branch but first I have to download and compile it, so I might pass that up till I have more free time. Adam |