From: <bug...@fr...> - 2009-02-10 15:52:59
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http://bugs.freedesktop.org/show_bug.cgi?id=20038 Summary: [945GM] 32x32 GL_RGBA textures get corrupted after suspend/resume cycle Product: Mesa Version: unspecified Platform: x86 (IA32) OS/Version: Linux (All) Status: NEW Severity: normal Priority: medium Component: Drivers/DRI/i915 AssignedTo: dri...@li... ReportedBy: glu...@gm... CC: snd...@su... It would appear that on my system, small 32x32 GL_RGBA textures used for borders around window previews get corrupted after a suspend/resume cycle > /sbin/lspci | grep VGA 00:02.0 VGA compatible controller: Intel Corporation Mobile 945GM/GMS, 943/940GML Express Integrated Graphics Controller (rev 03) > uname -a Linux bibou 2.6.27.8-1-pae #1 SMP 2008-12-08 03:55:28 +0100 i686 i686 i386 GNU/Linux > glxinfo name of display: :0.0 display: :0 screen: 0 direct rendering: Yes server glx vendor string: SGI server glx version string: 1.2 [...] client glx vendor string: SGI client glx version string: 1.4 [...] OpenGL vendor string: Tungsten Graphics, Inc OpenGL renderer string: Mesa DRI Intel(R) 945GM 20080716 x86/MMX/SSE2 OpenGL version string: 1.4 Mesa 7.2 [...] glu version: 1.3 [...] > cat /etc/SuSE-release SUSE Linux Enterprise Desktop 11 (i586) VERSION = 11 PATCHLEVEL = 0 Reproducible: 100% 1) enable that compiz is running and windows preview plug-in is enabled 2) ensure window previews show up when mouse over window list applet 3) suspend to RAM 4) resume from suspend 5) mouse over the window list applet 6) you will notice the border and shadows are not properly rendered Tried to follow the instructions here http://intellinuxgraphics.org/how_to_report_bug.html and will attached the suggested documents. -- Configure bugmail: http://bugs.freedesktop.org/userprefs.cgi?tab=email ------- You are receiving this mail because: ------- You are the assignee for the bug. |