From: Mike M. <che...@ya...> - 2006-06-20 19:49:16
|
--- Ian Romanick <id...@us...> wrote: > -----BEGIN PGP SIGNED MESSAGE----- > Hash: SHA1 > > Ian Romanick wrote: > > Mike Mestnik wrote: > > > >>>How do I prove that? I'm thinking they might try and say that a > >>>software mesa path is calling this, I'd assume that internally you > >>>would call something like _glStencilFunc. > >>> > >>>My other problem is that if the error is caught, why is the screen > all > >>>black? What would be the next step in tracking this down be? > > > > Figure out what value is being passed to glStencilFunc. Try > applying > > the attached patch. That will print the value of the stencil > function > > to the error message that you're already getting. > > I don't know why the patch file was empty. Let's try again... I got it from CVS. I have a problem with my new audio(spdif) setup that causes some other problems now. I'll get back to you if/when I can reproduce this error. What I hate the most is that I was playing this game until I upgraded trying to get doom3 working. At that time I was only using snapshots. __________________________________________________ Do You Yahoo!? Tired of spam? Yahoo! Mail has the best spam protection around http://mail.yahoo.com |