From: Karl R. <rk...@vr...> - 2004-10-11 18:54:49
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> shader/arbprogparse.c:3630: stray '\240' in program I think this stems from the line #define ARB_DRAW_BUFFERS =EF0x80 around line 175-ish. It looks like, at least in the CVS browsing, that=20 there is a bunch of odd crap between the end of ..._BUFFERS and 0x80.=20 Karl |