From: <bug...@pd...> - 2004-06-02 21:25:04
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Please do not reply to this email: if you want to comment on the bug, go to the URL shown below and enter your comments there. http://freedesktop.org/bugzilla/show_bug.cgi?id=716 Summary: MGA: text sometimes rendered unreadably if texturing on. Product: DRI Version: DRI CVS Platform: PC OS/Version: Linux Status: NEW Severity: minor Priority: P2 Component: General AssignedTo: dri...@li... ReportedBy: cme...@sp... DESCRIPTION OF BUG: Using MGA DRI CVS snapshot dated 20040527, text in bzflag is rendered incorrectly as long as texturing is turned on from within the app. Turning off textures from within the app causes text to be rendered correctly. This bug is *not* present in the DRI accompanying XFree86 4.3 (Debian); it appeared upon updating to the DRI CVS snapshot. REPRODUCING THE BUG: 1. Have a Matrox G550. 2. Install a recent DRI CVS snapshot (mga, common, XFree86 server). 3. Run bzflag. Make sure "Texturing" isn't set to "Off" on the Options screen. The several lines of initialization text at the bottom of the screen will be unreadable. 4. Select "Options" from the menu. The options text will be readable, but messed-up. 5. Select "Off" as the "Texturing" option. All text, in the options selection area plus in the update box below, will suddenly become easily readable. I have screenshots available showing the mucked up text if they'd be helpful. PLATFORM: Matrox G550 on a Via KT333 board (Asus A7V333). Linux 2.4.23 kernel. ADDITIONAL INFO: I don't know whether the problem exists in other OpenGL applications. I haven't seen it in FlightGear or TuxRacer. But I do know the problem didn't exist until installing the DRI CVS snapshot. -- Configure bugmail: http://freedesktop.org/bugzilla/userprefs.cgi?tab=email ------- You are receiving this mail because: ------- You are the assignee for the bug, or are watching the assignee. |