From: Alan H. <al...@fa...> - 2004-02-24 21:35:08
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On Tue, Feb 24, 2004 at 02:01:39PM -0700, Brian Paul wrote: > Felix K=FChling wrote: > >On Tue, 24 Feb 2004 19:33:16 +0100 > >Felix K=FChling <fx...@gm...> wrote: > > > > > >>On Tue, 24 Feb 2004 09:56:29 -0700 > >>Brian Paul <bri...@tu...> wrote: > >> > >> > >>>Gregory Davis wrote: > >> > >>[snip] > >> > >>>>Greg Davis > >>> > >>>In the savage driver, after the calls to=20 > >>>_swrast_allow_pixel/vertex_fog(), put in corresponding calls to=20 > >>>_tnl_allow_pixel/vertex_fog() and see what happens. > >> > >>I just tried this. Now there is no fog at all in tuxracer. > > > > > >But fog looks ok in flightgear now. So this fix is ok but there's > >probably another problem with fog in tuxracer. With Mesa 5.0 (on the > >savage-2-0-0-branch) fog was ok in tuxracer too. >=20 > I don't have tuxracer handy - I'll have to download it later. Do you=20 > happen to know which fog mode is used, and if the GL_FOG_HINT is set? Brian, It uses NICEST. Alan. |