From: Ville <sy...@sc...> - 2004-02-15 15:20:44
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On Sun, Feb 15, 2004 at 08:32:15AM -0600, Ryan Underwood wrote: >=20 > On Sun, Feb 15, 2004 at 03:50:54PM +0200, Ville Syrj=E4l=E4 wrote: > >=20 > > A comment in the r128 driver sources makes me think the hardware can=20 > > support this but someone would need to add support for a new vertex f= ormat=20 > > into the templates. > >=20 > > For mga we would need better microcode to support this. The hardware = could=20 > > do it but the microcode is holding us back :( >=20 > Is it possible to extract a newer microcode from the windows drivers? Maybe if someone figures out which microcode is which. And if there's=20 projective multitexturing microcode in the drivers someone has to figure=20 out how they want the vertex data. I had a look at a hexdump of the=20 windows drivers once and it looked like the microcode may be slightly=20 different than what we have. > But I wonder if mga can even do this under > windows. I have no idea. It would be easy to test with projtex. > I guess it would only be G400+, since G200 only has one WARP > so it seems that it wouldnt be able to do hardware multitexture. That's right. G200 can't do multitexturing at all. That's the reason why=20 it has only one WARP, it doesn't really need two WARPs. --=20 Ville Syrj=E4l=E4 sy...@sc... http://www.sci.fi/~syrjala/ |