From: Alex D. <ag...@ya...> - 2004-01-15 19:57:10
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OT: XvMC, I've been playing with that today, but I can't seem to make it build. can you send me your imake file for the savageXvMC lib in xc/lib/XvMC/hw/savage? The one I have looks almost identical to the one for i810 and yet it refuses to build. Am I missing something? do I have to add it to some other imake for def file somewhere? Alex --- Felix Kühling <fx...@gm...> wrote: > Good to know. Another file I found useful is in the UtahGLX driver: > > utah/glx-xf4/servGL/hwglx/s3savage/savage_hw.h > > It's probably more focused on 3D. > > /Felix > > On Thu, 15 Jan 2004 10:57:27 -0800 (PST) > Alex Deucher <ag...@ya...> wrote: > > > I was just looking through the original savage code drop and I > noticed > > this file: > > LinuxDriver/XvMC/s3data.h > > > > it contains a lot of useful info about registers and the BCI for > savage > > chips. > > > > for example: > > > > #define TILED_SURFACE_REGISTER_0 0x48C40 > > #define TILED_SURFACE_REGISTER_1 0x48C44 > > #define TILED_SURFACE_REGISTER_2 0x48C48 > > #define TILED_SURFACE_REGISTER_3 0x48C4C > > #define TILED_SURFACE_REGISTER_4 0x48C50 > > > > #define PRIMARY_APERTURE_REGISTER_0 TILED_SURFACE_REGISTER_0 > > #define PRIMARY_APERTURE_REGISTER_1 TILED_SURFACE_REGISTER_1 > > #define PRIMARY_APERTURE_REGISTER_2 TILED_SURFACE_REGISTER_2 > > #define ZBUFFER_APERTURE_REGISTER TILED_SURFACE_REGISTER_3 > > #define TEXTURE_APERTURE_REGISTER TILED_SURFACE_REGISTER_4 > > > > I'm not sure their code actually follows this, but it's helpful in > > understanding how the chip works. > > > > Alex > > __________________________________ Do you Yahoo!? Yahoo! Hotjobs: Enter the "Signing Bonus" Sweepstakes http://hotjobs.sweepstakes.yahoo.com/signingbonus |