From: Nathan G. <n8...@ca...> - 2003-08-07 06:48:48
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Ian Romanick wrote: > Nathan Gray wrote: > >> This is an example from an opengl tutorial that I'm trying out. If I run >> it with LIBGL_ALWAYS_INDIRECT it works fine, but with direct rendering I >> just >> get a blank window. I'm using the radeon driver from recent CVS (checked >> out yesterday anonymously) on a Dell Inspiron 4150 w/Radeon Mobility M7. > > So, the example is drawing a wire-frame cube and clearing the screen as > fast as it can on a single-buffered display? What do you think the odds > are on a fast video card that the video refresh logic will just happen > to be displaying something when it's not cleared? Pretty close to 0 I'd > say. The driver isn't broken. You only see it with indirect rendering > because the drawing / clearing is slower, so the cube is on the screen > for a larger amount of time. In that case shouldn't LIBGL_SYNC_REFRESH fix the problem? It doesn't. Thanks, -n8 -- >>>-- Nathaniel Gray -- Caltech Computer Science ------> >>>-- Mojave Project -- http://mojave.cs.caltech.edu --> |