From: Felix <fx...@gm...> - 2002-04-11 14:44:26
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[Sorry, my last message got sent a little early.] Hi, I recently found out that the 3d performance of the mach64 branch (in terms of glxgears frame rates) is related to the physical screen resolution. I got the following glxgears frame rates with different resolutions: 1152x864: 155.2 fps 1024x768: 165.6 fps 800x600: 209.6 fps 640x480: 229.4 fps 512x384: 218.0 fps 400x300: 235.0 fps It is interesting that there is a decrease in performance from 640x480 to 512x384. 512x384 and 400x300 are defined as double scan equivalents of 1024x768 and 800x600 respectively in my XF86Config. So the CRT refresh seems to play a role in this (I'm don't have a laptop, it's a ATI XPert98 in a desktop PC). I'm wondering whether these effects are a bug or a feature. Regards, Felix __\|/__ ___ ___ ___ __Tschüß_______\_6 6_/___/__ \___/__ \___/___\___You can do anything,___ _____Felix_______\Ä/\ \_____\ \_____\ \______U___just not everything____ fx...@gm... >o<__/ \___/ \___/ at the same time! |