From: <vo...@mi...> - 2001-10-03 04:39:59
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On Tue, 2 Oct 2001, Leif Delgass wrote: > On Tue, 2 Oct 2001 vo...@mi... wrote: > > > On the other hand, perhaps, I should give a try to writing a game engine > > myself. > > I know of at least one open-source (LGPL) engine in development: Crystal > Space (http://crystal.linuxgames.com). It's a very ambitious project Thanks for the pointer :) I was thinking more in terms of 2.1+1d pure software engine - think cartoons. In the end, Quake has already been done. (by +1 I mean time-monotonic rendering. So that if a figure moves left the corresponding points cannot move to the right, though they may stay in the same place. Would be fun figuring out proper algorithms..) Vladimir Dergachev > which aims to be a complete, general-purpose, cross-platform engine. I've > looked at the demos and it looks very interesting. The success of a > project like this would be a big boon to gaming on Linux and other > "alternative" OSes. I'm sure they'd appreciate the help. ;) > > -- > Leif Delgass > > > _______________________________________________ > Dri-devel mailing list > Dri...@li... > https://lists.sourceforge.net/lists/listinfo/dri-devel > |