From: magenta <ma...@tr...> - 2003-02-05 19:23:30
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On Wed, Feb 05, 2003 at 12:20:49PM -0700, Keith Whitwell wrote: > magenta wrote: > > On Wed, Feb 05, 2003 at 11:47:35AM -0500, Antonio MATTA wrote: > > > >> > >>Hi, > >> > >>I have finally been able to make Xfree86 DRI work with my ATI Rage 128 Pro TF > >>video card and I have been working in a 3D model viewer aplication for > >>some time now. This aplication supports the making of complex 3D solids > >>through a technique called CSG (Constructive Solid Graphics). The question > >>is that if I am working in Inderict Rendering mode this CSG solids works > >>rather well (rotation, traslation, zooming), but if I run again this > >>aplication working with a DRI XFree86 server it hangs up (the CSG solids > >>does not look well, rotation and traslation works very slow). > >> > >>Does anybody has any idea what is going on. > > > > > > Many CSG-based renderers use the stencil buffer in order to perform the CSG > > operations. Stencil buffers have historically not been supported in > > hardware in the DRI drivers, likely because it's a fairly low priority for > > most realtime applications. > > Umm, I'm pretty sure the r128 has an 8bit stencil in 32bpp modes. Hardware, yes. But what about the driver? -- http://trikuare.cx |