From: Tom M. <fre...@ya...> - 2000-10-31 02:49:19
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Hi all, Is it normal to have consistently lower framerates in DRI than in Glide? My Voodoo 3 3500 gets about 10 fps in Unreal Tournament in DRI (along with some really choppy looking redraws while playing when looking at distant objects whilst moving), where as Glide gets about 28 fps. Ditto with Quake 3, though the fps is not quite as different -- 23 fps in DRI, 31.3 fps in Glide. The gamma correction when running DRI seems to make itself go up to 1.5 or 2 (from 1.0, which is in my Section "Monitor" as: "Gamma 1.0") Is there a way to prevent this from happening? The colours look a little more "washed out" when this happens. Are there any tweaks on getting framerates at least comparable to Glide? The down 'n' dirty essentials: AMD K6-2 450 192 MB RAM Voodoo 3 3500 TV AGP (16 MB) Linux 2.4.0-test10-pre5 Thanks in advance, Tom __________________________________________________ Do You Yahoo!? Yahoo! Messenger - Talk while you surf! It's FREE. http://im.yahoo.com/ |